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@Azerothian
Created January 16, 2012 10:14
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Inputreader Win32
// Will capture the Inputs correctly // Mouse will dissappear
_inputReader.Initialize(_renderWindow, true, true, false, true);
_inputReader.UseKeyboardEvents = false;
_inputReader.UseMouseEvents = false;
// Mouse will not dissappear // will not fire off click events
_inputReader.Initialize(_renderWindow, true, true, false, true);
_inputReader.UseKeyboardEvents = true;
_inputReader.UseMouseEvents = true;
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