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```lua | |
export type CharacterChildren = { | |
Humanoid: Humanoid & { | |
Animator: Animator, | |
}, | |
Shirt: Shirt, | |
Pants: Pants, | |
["Body Colors"]: BodyColors, | |
["Shirt Graphic"]: ShirtGraphic, | |
HumanoidRootPart: Part & { |
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import pygame | |
import itertools | |
import math | |
import time | |
import random | |
# Constants | |
MAZE_GENERATION_VISUALIZATION = True # Set to True to visualize the maze generation process | |
MAZE_GAP = 2 # The gap between the walls in the maze | |
# |
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local MAXIMUM_REDUCTION = 25 | |
-- Table noting racial stats | |
local racialStats = { | |
Khan = { | |
Strength = 2, | |
Agility = 2, | |
}, | |
} | |
-- This is the stat table that will be modified by Shrine of Order. | |
local startingStats = { |