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Field Guide for Pioneers Modpack

The Pioneers: Field Guide

Index


Getting Started

Greetings, fellow pioneer! B. Boldt here – eccentric explorer and sometimes madman. If you’re reading this, you’ve washed up in a wild world brimming with opportunity and danger. Worry not – I’ve cataloged my hard-won wisdom to kickstart your journey.

First lesson: Shelter. When the sun dips and the square-faced moon rises, you’ll quickly appreciate a warm cozy fire. Why not setup your tent from Nomadic Tents? These ingenious portable shelters are bigger on the inside – truly a cozy canvas home you can plop down anywhere.

Come morning, it’s time to tinker. Embrace Tinkers’ Construct, the art of crafting custom tools. With a few patterns, some flint, and wood, I carved a sturdier pickaxe and shovel. These tools grow with you – upgrade and repair rather than remake. My first mattock, "Trusty Thwacker," is still with me.

Beginner Tips:

  • Shelter by nightfall: Tent, dirt hovel, anything. Monsters are mean.
  • Backpack is life: Use JEI (R for recipe, U for usage) to learn crafting.
  • Comforts Sleeping Bag: Sleep without resetting spawn. Yes please.
  • Tinker early: Flint tools are better than wood. Get a Part Builder and Tinkers' Station.
  • Eat something: Cook food on your campfire, don’t starve or get food poisoning.

With shelter, tools, and a full belly, you’re off to a great start. Now let’s explore.


Survival & Exploration

Beyond your camp lies both beauty and peril.

Above ground: massive redwood forests, barley fields, and weird biomes with rare loot or monsters. Underground: glowing caverns, magnetic crystals, and horrible ambushes. Cave biomes are beautiful nightmares.

Tip: Always bring torches, food, and a weapon. And maybe a spare pair of pants.

Structures:

  • Cataclysm & Ice and Fire: Dungeons, dragons, ancient ruins.
  • Stargates: Use glyphs and addresses to portal across dimensions. Careful where you dial!

Rule of Thumb: If it looks evil and lair-y, it is. Proceed accordingly.


Technology & Automation

I like tools. I love machines.

Create: Build contraptions, waterwheels, conveyor belts, and trains. I automated my farm, built a train, and yes, lost a machine to orbit.

Refined Storage: Forget chest digging. Store everything digitally. Search, auto-craft, sort. Sanity-saving.

Actually Additions: Zap stuff with a laser. Build coffee machines. Make magic drills. It’s the future!

TL;DR: Build machines early. Let tech work for you while you go fight pirates.


Magic & Arcane Arts

Magic is powerful, chaotic, and deeply stylish.

Botania: Garden magic. Feed flowers cake. Make sashes and lasers. Cauterize wounds (accidentally).

Ars Nouveau: Spell crafting galore. Design your own spells. Build a spellbook. Summon a fox.

Malum: Soul magic. Harvest essence from monsters. Create cursed but cool effects. Spooky!

Biomancy: Grow tools and machines from flesh. Organic pickaxes and chests. Feed them or else.

Iron’s Spellbooks: Found magic. Ready-to-use spells scattered across the world.

Tip: If the ritual says "DO NOT STAND HERE," stand there. (Maybe.)


Companions & Wildlife

Adventure is better with friends (even if they’re fuzzy or squeaky).

Alex’s Mobs: Bears, raccoons, sharks, and more. Beware moose. Seriously.

Doggy Talents: Train dogs. Armor them. Mid-combat healing licks. Best. Boy.

SWEM: Train horses. Customize them. Ride like a cowboy.

Mythic Mounts: Ride dragons, beetles, scorpions, hippogriffs. Pokémon meets Skyrim.

Rats Mod: Befriend rats. Train them. Build Ratlantis. Guard your shiny boots.


Tactical & Combat

Some mobs just wanna throw hands. Throw back harder.

TaCZ: Guns. Scopes. Shotguns. Launchers. Don’t shoot indoors.

Better Combat: Melee overhaul. Dodge, parry, spin-to-win.

Crossbows & Potion Launchers: Specialty arrows. Healing grenades. Explosive hugs.

Defenses: Bear traps, turrets, potions. Layered protection.

Rule: Have backups. Don’t bring a wooden sword to a nether fight.


Building & Aesthetics

Make a house. Or a mansion. Or a tiny replica of your house.

Chipped: Hundreds of variants. Artistic cobblestone? Yes.

Abyssal Decor: Spooky statues, gothic flair.

Mr. Crayfish’s Furniture: Couches. Fridges. Toilets. Civilized living.

Little Tiles: Microblocks. Mini furniture. Mosaic dragons on your floor. Dangerously addictive.

Building Gadgets: Copy-paste. Massive builds. Wall in one click. Don't let friends prank you.

Pro tip: Your base can be a storybook. Build memories, not just walls.


Minecolonies & Settlements

Tired of solo life? Build a town. Lead a people. Become a legend.

Start with a Town Hall. Colonists arrive. Assign roles. Supply tools. Watch them grow.

Key Buildings:

  • Builder’s Hut
  • Lumberjack, Miner, Farmer
  • Bakery, Barracks, Smeltery
  • University, Town Bell

Boldtburg had it all: stables, parks, statues, harvest fests. Colonists even danced (kinda).

Challenges:

  • Supply shortages
  • Grumpy villagers
  • Zombie raids

Rewards:

  • A living, evolving town
  • Custom NPCs and roles
  • A statue of yourself (obviously)

Tip: Balance your time. Don’t come home to a strike or a fire.


Music & Distorted Discs

Find my Distorted Discs hidden across dimensions. Collect them all. (Even the creepy ones!)

Make music: Craft instruments. Form a band.

Create Songs & Speakers: Stream from the internet. Walk around blasting tunes. Get cool points.

I recommend: SomaFM – find a stream link, slap it into your antenna.

Reminder: Music is power. Also, fun. Stay fresh!

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