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@BGMP
Last active June 14, 2020 08:09
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BungeeCoord TextComponent Wrapper
import com.google.common.collect.ImmutableList;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.connection.ProxiedPlayer;
/**
* A class to wrap up the main functionality of BungeeCord's {@link TextComponent}s You can build
* and stylise components, while also being able to add Click & Hover events with no weird side-effects.
*
* Check out {@link Example} to see the usage in practice.
*/
public class FlashComponent {
private TextComponent init;
private List<BaseComponent> queue = new ArrayList<>();
public FlashComponent() {
this.init = new TextComponent();
queue.add(init);
}
public FlashComponent(String initialText) {
this.init = new TextComponent(initialText);
queue.add(init);
}
public FlashComponent(TextComponent initialText) {
this.init = initialText;
queue.add(init);
}
public ImmutableList<BaseComponent> getQueue() {
return ImmutableList.copyOf(queue);
}
public FlashComponent color(ChatColor color) {
getHeadFlash().setColor(color);
return this;
}
public FlashComponent bold(boolean bold) {
getHeadFlash().setBold(bold);
return this;
}
public FlashComponent italic(boolean italic) {
getHeadFlash().setItalic(italic);
return this;
}
public FlashComponent strike(boolean strike) {
getHeadFlash().setStrikethrough(strike);
return this;
}
public FlashComponent magic(boolean magic) {
getHeadFlash().setObfuscated(magic);
return this;
}
public FlashComponent underline(boolean underline) {
getHeadFlash().setUnderlined(underline);
return this;
}
public FlashComponent hoverText(String text) {
getHeadFlash()
.setHoverEvent(
new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder(text).create()));
return this;
}
public FlashComponent hoverText(BaseComponent... component) {
getHeadFlash().setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, component));
return this;
}
public FlashComponent clickCommand(String command) {
getHeadFlash().setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/" + command));
return this;
}
public FlashComponent append(FlashComponent flashComponent) {
queue.addAll(flashComponent.getQueue());
return this;
}
public FlashComponent append(BaseComponent... baseComponents) {
queue.addAll(Arrays.asList(baseComponents));
return this;
}
public FlashComponent append(String string) {
queue.add(new TextComponent(string));
return this;
}
public FlashComponent append(TextComponent textComponent) {
queue.add(textComponent);
return this;
}
public BaseComponent[] build() {
ComponentBuilder componentBuilder = new ComponentBuilder();
for (BaseComponent baseComponent : queue) componentBuilder.append(baseComponent, ComponentBuilder.FormatRetention.NONE);
return componentBuilder.create();
}
private BaseComponent getHeadFlash() {
return queue.get(queue.size() - 1);
}
private class Example {
/**
* Would send a greeting message to the player.
*/
public void greet(ProxiedPlayer player) {
player.sendMessage(
new FlashComponent("boop")
.color(ChatColor.RED)
.append("different Text")
.color(ChatColor.GREEN)
.clickCommand("gamemode 1")
.append("new string")
.color(ChatColor.YELLOW)
.bold(true)
.build());
}
}
}
@BGMP
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BGMP commented Jun 14, 2020

Needs Bread @BGMP

bred

@BGMP
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BGMP commented Jun 14, 2020

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