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export function mergeSort(array) { | |
let scratch = new Array(array.length); | |
_mergeSortImpl(array, 0, array.length-1, scratch); | |
return array; | |
} | |
function _mergeSortImpl(array, start, end, scratch) { | |
if(start >= end) { return; } | |
let middle = Math.floor((start + end) / 2); | |
_mergeSortImpl(array, start, middle, scratch); | |
_mergeSortImpl(array, middle+1, end, scratch); | |
_merge(array, start, middle, end, scratch); | |
} | |
function _merge(array, start, middle, end, scratch) { | |
for(let i = start; i <= end; ++i) { | |
scratch[i] = array[i]; | |
} | |
let leftIdx = start; | |
let rightIdx = middle + 1; | |
let destIdx = start; | |
while(leftIdx <= middle && rightIdx <= end) { | |
if(scratch[leftIdx] < scratch[rightIdx]) { | |
array[destIdx] = scratch[leftIdx]; | |
++leftIdx; | |
} else { | |
array[destIdx] = scratch[rightIdx]; | |
++rightIdx; | |
} | |
++destIdx; | |
} | |
while(leftIdx <= middle) { | |
array[destIdx] = scratch[leftIdx]; | |
++leftIdx; | |
++destIdx; | |
} | |
} |
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class Graph { | |
static Node = class Node { | |
constructor(weight, neighbors) { | |
this.weight = weight; | |
this.neighbors = neighbors; | |
} | |
} | |
// nodes is a map from node to a list of neighboring nodes. | |
constructor(nodes) { this.nodes = nodes; } | |
} | |
class PriorityQueue { | |
queue = []; | |
static Entry = class Entry { | |
constructor(item, priority) { | |
this.item = item; | |
this.priority = priority; | |
} | |
} | |
insert(item, priority) { | |
let i = 0; | |
while(this.queue[i] != null && this.queue[i].priority >= priority) { | |
++i; | |
} | |
this.queue.splice(i, 0, new PriorityQueue.Entry(item, priority)); | |
return this.queue; | |
} | |
pop() { | |
return this.queue.pop(); | |
} | |
toString() { | |
return `[${this.queue.map((x) => `(${x.priority}, ${x.item})`).join(', ')}]`; | |
} | |
} | |
let queue = new PriorityQueue(); | |
queue.insert('A', 1); | |
queue.insert('B', 0); | |
queue.insert('C', 2); | |
queue.insert('D', 1); | |
queue.toString(); | |
class PathFinder { | |
static walkBack(start, destination, visitedMap) { | |
let path = []; | |
let current = destination; | |
while (current != start) { | |
path.push(current); | |
current = visitedMap[current]; | |
} | |
path.push(start); | |
return path.reverse(); | |
} | |
static findPathBreadthFirst(graph, start, destination) { | |
let visitedToParent = {}; | |
let frontier = [start]; | |
let current; | |
while(frontier.length) { | |
current = frontier.shift(); | |
if(current === destination) { break; } | |
for(let neighbor of graph.nodes[current].neighbors) { | |
if(visitedToParent[neighbor] == null) { | |
frontier.push(neighbor); | |
visitedToParent[neighbor] = current; | |
} | |
} | |
} | |
if(current != destination) { | |
return []; | |
} else { | |
return PathFinder.walkBack(start, destination, visitedToParent); | |
} | |
} | |
} | |
let graph = new Graph({ | |
'A': new Graph.Node(1, ['B']), | |
'B': new Graph.Node(2, ['A', 'C', 'D']), | |
'C': new Graph.Node(3, ['A']), | |
'D': new Graph.Node(1, ['E', 'A']), | |
'E': new Graph.Node(2, ['B']) | |
}); | |
let path = PathFinder.findPathBreadthFirst(graph, 'A', 'E'); |
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import {mergeSort} from './algorithm.js' | |
console.log('-- START'); | |
const SIZE = 10; | |
let array = new Array(SIZE); | |
for(let i = 0; i < SIZE; ++i) { | |
array[i] = Math.floor(Math.random() * 10); | |
} | |
array.slice(0) | |
mergeSort(array); |
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