|
// Load up the discord.js library |
|
const Discord = require("discord.js"); |
|
|
|
// This is your client. Some people call it `bot`, some people call it `self`, |
|
// some might call it `cootchie`. Either way, when you see `client.something`, or `bot.something`, |
|
// this is what we're refering to. Your client. |
|
const client = new Discord.Client(); |
|
|
|
// Here we load the config.json file that contains our token and our prefix values. |
|
const config = require("./config.json"); |
|
// config.token contains the bot's token |
|
// config.prefix contains the message prefix. |
|
|
|
client.on("ready", () => { |
|
// This event will run if the bot starts, and logs in, successfully. |
|
console.log(`Bot has started, with ${client.users.size} users, in ${client.channels.size} channels of ${client.guilds.size} guilds.`); |
|
// Example of changing the bot's playing game to something useful. `client.user` is what the |
|
// docs refer to as the "ClientUser". |
|
client.user.setActivity(`Serving ${client.guilds.size} servers`); |
|
}); |
|
|
|
client.on("guildCreate", guild => { |
|
// This event triggers when the bot joins a guild. |
|
console.log(`New guild joined: ${guild.name} (id: ${guild.id}). This guild has ${guild.memberCount} members!`); |
|
client.user.setActivity(`Serving ${client.guilds.size} servers`); |
|
}); |
|
|
|
client.on("guildDelete", guild => { |
|
// this event triggers when the bot is removed from a guild. |
|
console.log(`I have been removed from: ${guild.name} (id: ${guild.id})`); |
|
client.user.setActivity(`Serving ${client.guilds.size} servers`); |
|
}); |
|
|
|
|
|
client.on("message", async message => { |
|
// This event will run on every single message received, from any channel or DM. |
|
|
|
// It's good practice to ignore other bots. This also makes your bot ignore itself |
|
// and not get into a spam loop (we call that "botception"). |
|
if(message.author.bot) return; |
|
|
|
// Also good practice to ignore any message that does not start with our prefix, |
|
// which is set in the configuration file. |
|
if(message.content.indexOf(config.prefix) !== 0) return; |
|
|
|
// Here we separate our "command" name, and our "arguments" for the command. |
|
// e.g. if we have the message "+say Is this the real life?" , we'll get the following: |
|
// command = say |
|
// args = ["Is", "this", "the", "real", "life?"] |
|
const args = message.content.slice(config.prefix.length).trim().split(/ +/g); |
|
const command = args.shift().toLowerCase(); |
|
|
|
// Let's go with a few common example commands! Feel free to delete or change those. |
|
|
|
if(command === "ping") { |
|
// Calculates ping between sending a message and editing it, giving a nice round-trip latency. |
|
// The second ping is an average latency between the bot and the websocket server (one-way, not round-trip) |
|
const m = await message.channel.send("Ping?"); |
|
m.edit(`Pong! Latency is ${m.createdTimestamp - message.createdTimestamp}ms. API Latency is ${Math.round(client.ping)}ms`); |
|
} |
|
|
|
if(command === "say") { |
|
// makes the bot say something and delete the message. As an example, it's open to anyone to use. |
|
// To get the "message" itself we join the `args` back into a string with spaces: |
|
const sayMessage = args.join(" "); |
|
// Then we delete the command message (sneaky, right?). The catch just ignores the error with a cute smiley thing. |
|
message.delete().catch(O_o=>{}); |
|
// And we get the bot to say the thing: |
|
message.channel.send(sayMessage); |
|
} |
|
|
|
if(command === "kick") { |
|
// This command must be limited to mods and admins. In this example we just hardcode the role names. |
|
// Please read on Array.some() to understand this bit: |
|
// https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Array/some? |
|
if(!message.member.roles.some(r=>["Administrator", "Moderator"].includes(r.name)) ) |
|
return message.reply("Sorry, you don't have permissions to use this!"); |
|
|
|
// Let's first check if we have a member and if we can kick them! |
|
// message.mentions.members is a collection of people that have been mentioned, as GuildMembers. |
|
// We can also support getting the member by ID, which would be args[0] |
|
let member = message.mentions.members.first() || message.guild.members.get(args[0]); |
|
if(!member) |
|
return message.reply("Please mention a valid member of this server"); |
|
if(!member.kickable) |
|
return message.reply("I cannot kick this user! Do they have a higher role? Do I have kick permissions?"); |
|
|
|
// slice(1) removes the first part, which here should be the user mention or ID |
|
// join(' ') takes all the various parts to make it a single string. |
|
let reason = args.slice(1).join(' '); |
|
if(!reason) reason = "No reason provided"; |
|
|
|
// Now, time for a swift kick in the nuts! |
|
await member.kick(reason) |
|
.catch(error => message.reply(`Sorry ${message.author} I couldn't kick because of : ${error}`)); |
|
message.reply(`${member.user.tag} has been kicked by ${message.author.tag} because: ${reason}`); |
|
|
|
} |
|
|
|
if(command === "ban") { |
|
// Most of this command is identical to kick, except that here we'll only let admins do it. |
|
// In the real world mods could ban too, but this is just an example, right? ;) |
|
if(!message.member.roles.some(r=>["Administrator"].includes(r.name)) ) |
|
return message.reply("Sorry, you don't have permissions to use this!"); |
|
|
|
let member = message.mentions.members.first(); |
|
if(!member) |
|
return message.reply("Please mention a valid member of this server"); |
|
if(!member.bannable) |
|
return message.reply("I cannot ban this user! Do they have a higher role? Do I have ban permissions?"); |
|
|
|
let reason = args.slice(1).join(' '); |
|
if(!reason) reason = "No reason provided"; |
|
|
|
await member.ban(reason) |
|
.catch(error => message.reply(`Sorry ${message.author} I couldn't ban because of : ${error}`)); |
|
message.reply(`${member.user.tag} has been banned by ${message.author.tag} because: ${reason}`); |
|
} |
|
|
|
if(command === "purge") { |
|
// This command removes all messages from all users in the channel, up to 100. |
|
|
|
// get the delete count, as an actual number. |
|
const deleteCount = parseInt(args[0], 10); |
|
|
|
// Ooooh nice, combined conditions. <3 |
|
if(!deleteCount || deleteCount < 2 || deleteCount > 100) |
|
return message.reply("Please provide a number between 2 and 100 for the number of messages to delete"); |
|
|
|
// So we get our messages, and delete them. Simple enough, right? |
|
const fetched = await message.channel.fetchMessages({limit: deleteCount}); |
|
message.channel.bulkDelete(fetched) |
|
.catch(error => message.reply(`Couldn't delete messages because of: ${error}`)); |
|
} |
|
}); |
|
|
|
client.login(config.token); |
Nice.