Created
October 19, 2016 21:27
-
-
Save BaerMitUmlaut/f86d188c424a2cb60ced1e2b6796c32e to your computer and use it in GitHub Desktop.
Soil icon drawing test
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* Author: BaerMitUmlaut | |
* Adds 2D and 3D UI drawing. | |
* | |
* Arguments: | |
* 0: Eden Display <DISPLAY> | |
* | |
* Return Value: | |
* None | |
*/ | |
#include "script_component.hpp" | |
params ["_display"]; | |
private _labels = []; | |
for "_i" from 1 to 1000 do { | |
private _label = _display ctrlCreate [QRSC(ObjectiveLabel), -1]; | |
_label setVariable [QGVAR(pos), [worldSize / 2, worldSize / 2, 100] getPos [random 1000, random 360]]; | |
_labels pushBack _label; | |
}; | |
uiNamespace setVariable [QGVAR(labels), _labels]; | |
GVAR(drawEH) = addMissionEventHandler ["Draw3D", { | |
{ | |
private _label = _x; | |
private _pos = _label getVariable [QGVAR(pos), [0, 0, 0]]; | |
private _screenPos = worldToScreen _pos; | |
if !(_screenPos isEqualTo []) then { | |
_label ctrlShow true; | |
_label ctrlSetPosition _screenPos; | |
_label ctrlCommit 0; | |
} else { | |
_label ctrlShow false; | |
}; | |
} forEach (uiNamespace getVariable [QGVAR(labels), []]); | |
}]; | |
RETURN; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment