Created
April 25, 2020 11:56
-
-
Save BanksySan/d54110d8dedd1dde3bf2f2bfa5fc6d5a to your computer and use it in GitHub Desktop.
Blog: Draw Bounding Box
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using static UnityEditor.Handles; | |
using static UnityEngine.Color; | |
using static UnityEngine.Gizmos; | |
[ExecuteAlways] | |
[RequireComponent(typeof(Renderer))] | |
public class MarkCenterAndExtents : MonoBehaviour | |
{ | |
private const float RADIUS = 0.02f; | |
private GUIStyle _labelStyle; | |
private Renderer _renderer; | |
private void Start() | |
{ | |
_renderer = GetComponent<Renderer>(); | |
} | |
private void OnDrawGizmos() | |
{ | |
var bounds = _renderer.bounds; | |
Vector2 center = bounds.center; | |
DrawPoints(center, bounds); | |
} | |
private void DrawPoints(Vector3 center, Bounds bounds) | |
{ | |
Gizmos.color = white; | |
DrawSphere(center, RADIUS); | |
Gizmos.color = red; | |
var extents = bounds.extents; | |
var topRight = center + extents; | |
var topLeft = center + new Vector3(-extents.x, extents.y); | |
var bottomRight = center + new Vector3(extents.x, -extents.y); | |
var bottomLeft = center - extents; | |
Gizmos.color = blue; | |
DrawSphere(topRight, RADIUS); | |
DrawSphere(topLeft, RADIUS); | |
DrawSphere(bottomRight, RADIUS); | |
DrawSphere(bottomLeft, RADIUS); | |
DrawLines(new[] {topRight, topLeft, bottomLeft, bottomRight}, new[] {0, 1, 1, 2, 2, 3, 3, 0}); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment