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@Barteks2x
Created November 14, 2017 19:13
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stdin
label354:
while(true) {
ClassInheritanceMultiMap classinheritancemultimap;
Iterator var30;
do {
if (!iterInfosEntities.hasNext()) {
blockpos$pooledmutableblockpos.release();
Entity entityOutline;
if (!list2.isEmpty()) {
Iterator var42 = list2.iterator();
label307:
while(true) {
do {
if (!var42.hasNext()) {
break label307;
}
entityOutline = (Entity)var42.next();
} while(forgeEntityPass && !Reflector.callBoolean(entityOutline, Reflector.ForgeEntity_shouldRenderInPass, new Object[]{pass}));
if (isShaders) {
Shaders.nextEntity(entityOutline);
}
this.renderManager.renderMultipass(entityOutline, partialTicks);
}
}
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