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June 10, 2026 14:58
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Pitman MZ-700 (Puzzlescript Next Script)
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| Play this game by pasting the script into https://puzzlescriptnext.polyomino.com/editor.html |
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| (Pitman by Yutaka Isokawa (1985) | |
| A true classic and a perfect fit for PuzzleScript. | |
| This is an adaptation of a BASIC game for the Sharp MZ-700. | |
| See the following page for more info on the game: | |
| http://www.hardcoregaming101.net/catrap/catrap.htm | |
| Also see Pitman (GameBoy version) PuzzleScript adaptation here: | |
| http://www.puzzlescript.net/play.html?p=91812deb73f9fa066c9c) | |
| title Pitman MZ-700 | |
| author Bas de Reuver | |
| homepage https://bdrgames.itch.io/ | |
| flickscreen 11x8 | |
| again_interval 0.1 | |
| (run_rules_on_level_start) | |
| sprite_size 24 | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| Black | |
| Ladder | |
| #000000 #ffffff | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000011111111111111111000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000011111111111111111000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000011111111111111111000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| 000010000000000000001000 | |
| Gold | |
| #000000 #f0f000 | |
| 000000000000000000000000 | |
| 000000000000000000000000 | |
| 000000000000000000000000 | |
| 000000000000000000000000 | |
| 000000000000000000000000 | |
| 000000001111111100000000 | |
| 000000001111111100000000 | |
| 000000001111111100000000 | |
| 000011110000111111110000 | |
| 000011110000111111110000 | |
| 000011110000111111110000 | |
| 000011110000111111110000 | |
| 000011111111000011110000 | |
| 000011111111000011110000 | |
| 000011111111000011110000 | |
| 000011111111000011110000 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| Dirt | |
| #000000 #f00000 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| 101010101010101010101010 | |
| 010101010101010101010101 | |
| Boulder | |
| #000000 #f00000 | |
| 000000011111111110000000 | |
| 000000111111111111000000 | |
| 000001111111111111100000 | |
| 000011111111111111110000 | |
| 000111111111111111111000 | |
| 001111111111111111111100 | |
| 011111111111111111111110 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 111111111111111111111111 | |
| 011111111111111111111110 | |
| 001111111111111111111100 | |
| 000111111111111111111000 | |
| 000011111111111111110000 | |
| 000001111111111111100000 | |
| 000000111111111111000000 | |
| 000000011111111110000000 | |
| Wall | |
| #00f0f0 #ffffff | |
| 111111111111111111111111 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 100000000000000000000001 | |
| 111111111111111111111111 | |
| PlayerIdle | |
| #000000 #ffffff | |
| 000000000000000000000000 | |
| 000000000011110000000000 | |
| 000000000111111000000000 | |
| 000000000111111000000000 | |
| 000000000111111000000000 | |
| 000000000111111000000000 | |
| 000000000011110000000000 | |
| 000000000000000000000000 | |
| 000001001111111100100000 | |
| 000010001111111100010000 | |
| 000100001111111100001000 | |
| 000100001111111100001000 | |
| 000100001111111100001000 | |
| 000010001111111100010000 | |
| 000001001111111100100000 | |
| 000000001111111100000000 | |
| 000000011111111110000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| PlayerRight | |
| #000000 #ffffff | |
| 000000000000000000000000 | |
| 000000000011110000000010 | |
| 000000000111111000000100 | |
| 000000000111111000001000 | |
| 000000000111111000010000 | |
| 000000000111111000100000 | |
| 000000000011110001000000 | |
| 000000000000000000000000 | |
| 000001001111111100000000 | |
| 000010001111111100000000 | |
| 000100001111111100000000 | |
| 000100001111111100000000 | |
| 000100001111111100000000 | |
| 000010001111111100000000 | |
| 000001001111111100000000 | |
| 000000001111111100000000 | |
| 000000011111111111111111 | |
| 000000010000000000000000 | |
| 000000010000000000000000 | |
| 000000010000000000000000 | |
| 000000010000000000000000 | |
| 000000010000000000000000 | |
| 000000010000000000000000 | |
| 000000010000000000000000 | |
| PlayerLeft | |
| #000000 #ffffff | |
| 000000000000000000000000 | |
| 010000000011110000000000 | |
| 001000000111111000000000 | |
| 000100000111111000000000 | |
| 000010000111111000000000 | |
| 000001000111111000000000 | |
| 000000100011110000000000 | |
| 000000000000000000000000 | |
| 000000001111111100100000 | |
| 000000001111111100010000 | |
| 000000001111111100001000 | |
| 000000001111111100001000 | |
| 000000001111111100001000 | |
| 000000001111111100010000 | |
| 000000001111111100100000 | |
| 000000001111111100000000 | |
| 111111111111111110000000 | |
| 000000000000000010000000 | |
| 000000000000000010000000 | |
| 000000000000000010000000 | |
| 000000000000000010000000 | |
| 000000000000000010000000 | |
| 000000000000000010000000 | |
| 000000000000000010000000 | |
| PlayerLadder | |
| #000000 #ffffff | |
| 000000000000000000000000 | |
| 000000000011110000000000 | |
| 000000000111111000000000 | |
| 000000000111111000000000 | |
| 000000000111111000000000 | |
| 000000000111111000000000 | |
| 000000000011110000000000 | |
| 000000000000000000000000 | |
| 000001001111111100100000 | |
| 000010001111111100010000 | |
| 000100001111111100001000 | |
| 000100001111111100001000 | |
| 000100001111111100001000 | |
| 000010001111111100010000 | |
| 000001001111111100100000 | |
| 000000001111111100000000 | |
| 000000011111111110000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| 000000010000000010000000 | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| P = PlayerIdle | |
| R = PlayerRight | |
| S = PlayerLeft | |
| Q = PlayerLadder | |
| O = Boulder | |
| █ = Wall | |
| ▒ = Dirt | |
| H = Ladder | |
| G = Gold | |
| Player = PlayerIdle or PlayerLeft or PlayerRight or PlayerLadder | |
| BlockingAll = Ladder or Gold or Dirt or Wall or Boulder or Player | |
| BlockingObj = Gold or Dirt or Wall or Boulder or Player | |
| ======= | |
| SOUNDS | |
| ======= | |
| ShowMessage 72692706 | |
| Boulder Move Horizontal 99804707 | |
| Player Move Horizontal 68263307 (37184702) | |
| SFX1 16509700 (get gold) | |
| SFX2 97366302 (win) | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Ladder, Gold, Dirt | |
| Wall, Boulder, Player | |
| ====== | |
| RULES | |
| ====== | |
| ( =============== | |
| NORMAL MOVEMENT | |
| =============== ) | |
| (player push animation return to idle) | |
| [ PlayerLeft ] -> [ PlayerIdle ] again | |
| [ PlayerRight ] -> [ PlayerIdle ] again | |
| (push boulder left or right) | |
| LEFT [ > Player | Boulder | no BlockingAll ] -> [ PlayerLeft | > Boulder | ] | |
| RIGHT [ > Player | Boulder | no BlockingAll ] -> [ PlayerRight | > Boulder | ] | |
| (don't let the player move up or down unless they're on a ladder) | |
| UP [ > Player | BlockingObj ] -> [ Player | BlockingObj ] | |
| (player can't jump) | |
| UP [ > Player no Ladder ] -> [ Player ] | |
| (don't let the player grab gold or dirt from above) | |
| DOWN [ > Player | BlockingObj ] -> [ Player | BlockingObj] | |
| (forces another turn after player movement to assert gravity) | |
| [ MOVING Player ] -> [ MOVING Player ] again | |
| (forces another turn after Boulder movement to assert gravity) | |
| [ MOVING Boulder ] -> [ MOVING Boulder ] again | |
| (assert gravity) | |
| DOWN [ STATIONARY Player no Ladder | no BlockingAll ] -> [ > Player no Ladder | ] again | |
| DOWN [ STATIONARY Boulder | no BlockingAll ] -> [ > Boulder | ] again | |
| DOWN [ STATIONARY Gold | no BlockingAll ] -> [ > Gold | ] again | |
| (player digs through dirt) | |
| late [ Player Dirt ] -> [ Player ] | |
| (player grabs gold) | |
| late [ Player Gold ] -> [ Player ] SFX1 | |
| (transform player on ladder) | |
| late [ Player Ladder ] -> [ PlayerLadder Ladder ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| (player wins when all gold collected) | |
| no Gold | |
| ======= | |
| LEVELS | |
| ======= | |
| message The object of the game is to grab all gold! | |
| message You can only collect gold from left or right. You can climb ladders, push boulders and dig through dirt. | |
| message There are 50 levels.. good luck! | |
| message Level 1 | |
| ...O....... | |
| H██O█.████H | |
| H..O.█....H | |
| H.P▒......H | |
| ████.█....H | |
| ....█.....H | |
| G........OH | |
| ███.███.███ | |
| message Level 2 | |
| ..O........ | |
| ..O.O...... | |
| ..█HG▒..... | |
| ..█H▒GG...G | |
| ..█H▒▒▒.▒▒▒ | |
| G.█H..▒▒▒.. | |
| █.█H......P | |
| █.█████████ | |
| message Level 3 | |
| ....P.█.O.. | |
| ....OH█HO.. | |
| ...GOH█HG.. | |
| ..G▒▒H█HGG. | |
| .█GHHH█H██. | |
| .██████H█G. | |
| .......H██. | |
| .█████████. | |
| message Level 4 | |
| .....O..... | |
| .G...▒....G | |
| .▒H.HG█O█.H | |
| ...GH▒█G█O. | |
| .G.▒H.▒O▒G. | |
| G▒H.HP▒▒▒O. | |
| ▒..G.███▒▒H | |
| ▒GH▒█G▒▒▒▒H | |
| message Level 5 | |
| ███████████ | |
| OGO....█▒▒█ | |
| OOOH█H.█▒▒█ | |
| ▒▒▒..H.█▒▒█ | |
| ..GH█H.█▒▒█ | |
| ▒OO..H.█▒▒█ | |
| GHGH█H.█▒▒█ | |
| H.G..HP████ | |
| message Level 6 | |
| ..O........ | |
| .PO.O...... | |
| H▒▒.H...... | |
| H..▒▒▒▒HHH. | |
| ▒▒▒▒G..H█OG | |
| ....▒.██.OO | |
| G....█..HGO | |
| █.█▒H.H█H▒G | |
| message Level 7 | |
| .HH.O...███ | |
| .HO.O..P█▒█ | |
| .HO.G██H█▒█ | |
| .HO.HOOH█▒█ | |
| █H█.G▒▒H█▒█ | |
| █H..HH███▒█ | |
| ██..█H█▒▒▒█ | |
| ▒█.GHH█████ | |
| message Level 8 | |
| ▒▒▒.█..HHHH | |
| ▒▒▒P█G.▒.GH | |
| ▒▒▒H█O.▒GOH | |
| ▒OOH█▒.▒█OH | |
| .▒OH█..▒.OH | |
| ..▒H█HHH.▒H | |
| .G█H███H██H | |
| .HHH......H | |
| message Level 9 | |
| ....O..G.█▒ | |
| H██HO.H█.█▒ | |
| H.█HG.H█.█▒ | |
| H.█HG.██.██ | |
| H.█HO.██..H | |
| H.███▒...█H | |
| H..G..████H | |
| H..H..P...H | |
| message Level 10 | |
| ..P...█▒▒.G | |
| .O▒▒▒H█G▒▒O | |
| .G▒▒HH█O▒H▒ | |
| .▒.▒H█▒▒▒H▒ | |
| ..O.H█H▒▒H▒ | |
| .▒█▒H.█H.H▒ | |
| H█H.▒.▒█H▒▒ | |
| ▒.H▒▒H▒▒HG▒ | |
| (Level 11 is slightly changed, | |
| in the original game the 2 dirt blocks are also walls. | |
| However, that would make this level impossible to solve | |
| because in original rules are executed per column) | |
| message Level 11 | |
| .....G..... | |
| ...G...G... | |
| .G...P...G. | |
| ....█O█.... | |
| .....G..... | |
| █O▒O█O█O▒O█ | |
| ........... | |
| █.█.█.█.█.█ | |
| message Level 12 | |
| ..O..H..O.. | |
| ..███H..O.. | |
| ........OHH | |
| ..█████O▒OH | |
| ..HHHHHO.OH | |
| ..H▒G▒.▒.▒H | |
| G.H.OG.█..H | |
| H.H.GH.█.PH | |
| message Level 13 | |
| ▒GG..█G.G▒▒ | |
| ▒O█GH.█HO.▒ | |
| H▒█▒▒H.█▒H. | |
| H▒█▒▒▒H.█.H | |
| H▒.▒▒▒▒H.HO | |
| HP█HH▒HH█OG | |
| ▒▒█HOH.HH▒O | |
| ▒▒▒H▒▒▒...H | |
| message Level 14 | |
| ...O....... | |
| ...O.....█. | |
| .HHO.███H.. | |
| .HO▒OO..... | |
| .HO.▒O..... | |
| .H▒.▒▒...G. | |
| PH..O...GO. | |
| ██HH▒...HG. | |
| message Level 15 | |
| ..O..P..O.. | |
| HHHHH▒HHHHH | |
| H..O.▒.O..H | |
| H.▒G▒.▒G▒.H | |
| H.▒█▒.▒█▒.H | |
| H.▒▒▒.▒▒▒.H | |
| H...H.H...H | |
| H...H.H...H | |
| message Level 16 | |
| O...██O..O▒ | |
| ▒.PO..▒..GH | |
| H█▒▒H▒▒▒.▒▒ | |
| .GO.H▒▒.▒.. | |
| ▒▒▒▒H..H.▒. | |
| G█O.H█.█... | |
| O.▒▒▒▒▒..G. | |
| ▒H.....H.█. | |
| message Level 17 | |
| HHHHH...... | |
| HGOOHOG.... | |
| HOGOHGOO... | |
| HGOGHO▒GH.. | |
| HOGOHGOOH.. | |
| H▒GGHOG▒H.. | |
| ██H█HGOHH.G | |
| █GH█HHHHP.H | |
| (Level 18 might not be solvable, because the gravtiy | |
| was processed per column in the original MZ700 game) | |
| message Level 18 | |
| H.........H | |
| H▒▒▒O▒▒▒O▒H | |
| H.▒G▒P▒GO.H | |
| H.▒▒OO▒OG.H | |
| H.▒GG.▒▒▒.H | |
| H..▒G.GO..H | |
| H..GO.▒O..H | |
| H.▒▒▒▒.▒▒.H | |
| message Level 19 | |
| ......▒▒█O█ | |
| H██O▒H▒▒█G█ | |
| H█.G█HO▒█O█ | |
| HH.O.H▒▒█O█ | |
| H..▒▒▒..▒▒▒ | |
| .HH█▒▒▒▒▒OO | |
| H.PO.O...▒▒ | |
| █.██.█.█HGH | |
| (Level 20 might not be solvable, because the gravtiy | |
| was processed per column in the original MZ700 game) | |
| message Level 20 | |
| .HHHHHHHHHH | |
| P.........H | |
| █.GGO.OGO.H | |
| █...G.G.G.H | |
| █.OOG.O.O.H | |
| █.G...G.G.H | |
| █.OGO.GGO.H | |
| █.........H | |
| message Level 21 | |
| ...O....... | |
| .█O█HO███H. | |
| ..OO.▒P..H. | |
| .G▒▒.▒▒..H. | |
| .▒█.H....H. | |
| G..▒.....H. | |
| █.████████. | |
| █.█........ | |
| message Level 22 | |
| ....█▒▒█OO. | |
| ...G████OO. | |
| ...▒HHH█▒HH | |
| ..O.O.HG..H | |
| HHO▒O..█..H | |
| HP▒▒O..G..H | |
| H▒.▒▒..█..H | |
| HHHHHHH█..H | |
| message Level 23 | |
| ▒O......... | |
| ▒P.███████H | |
| .▒GO......H | |
| ▒.▒GO.....H | |
| .▒.▒GO....H | |
| ▒.▒.▒GO...H | |
| .▒.▒.▒G...H | |
| ▒.▒.▒.▒...H | |
| message Level 24 | |
| HHOPO...... | |
| H.OHO...... | |
| H.OHO...... | |
| H.█O█OH.... | |
| H..O.O.H... | |
| H.██.█.██.. | |
| H..O.O.█..G | |
| H.██.█.█..█ | |
| message Level 25 | |
| ▒▒G▒O.█G.O. | |
| GH▒▒O.██O█H | |
| O...▒H█.OOH | |
| ▒▒H█OH..▒█H | |
| .H█.O▒▒HO.H | |
| ▒.G▒▒..H▒H▒ | |
| ▒.██OH▒H█.G | |
| ▒P▒▒▒H█H█HH | |
| message Level 26 | |
| ▒.....O.... | |
| ▒.▒█▒HHHHHH | |
| ▒.█▒█.....H | |
| ▒.▒█▒.O...H | |
| ▒....▒▒▒..H | |
| ▒....▒G▒..H | |
| ▒▒▒▒.▒▒▒..H | |
| ...▒..P...H | |
| message Level 27 | |
| ████PHHHHHH | |
| █▒▒██...OGH | |
| █▒▒▒█..OG▒H | |
| █▒███.OG▒H█ | |
| █▒█G..G▒H██ | |
| █▒███.▒HH█▒ | |
| █▒▒█G.GH██▒ | |
| ████H.H██▒▒ | |
| message Level 28 | |
| ........GO. | |
| ........HOH | |
| ......██.▒H | |
| .........█H | |
| ..G..O....H | |
| .H█.██..H██ | |
| .H......H.. | |
| .......PH.. | |
| message Level 29 | |
| ...O.█▒▒▒▒▒ | |
| ...O.██████ | |
| .HHO......G | |
| .HO▒O██████ | |
| .HO.O.HHHHH | |
| .H▒.▒.▒G▒.H | |
| .H..█.GOG.H | |
| PH..█.HGH.H | |
| message Level 30 | |
| H......H... | |
| H▒▒▒▒▒▒.O.. | |
| HO..P...███ | |
| H▒.███..... | |
| HO.GG█..HG. | |
| H▒.█O█...H. | |
| H..▒▒▒....H | |
| ▒.H▒▒▒▒▒▒▒. | |
| message Level 31 | |
| ▒G▒▒.O.O... | |
| ▒▒▒▒HHHHHHH | |
| ▒.█G.▒....H | |
| ▒.▒▒.▒....H | |
| ▒...PO....H | |
| H▒▒.▒▒....H | |
| ..........H | |
| █████████.. | |
| message Level 32 | |
| .......█GO. | |
| ....O.O.█▒H | |
| H▒▒▒H.▒H█OH | |
| H...H▒.H█▒H | |
| HO.O...H..H | |
| H▒.▒▒H.██GH | |
| H.▒..H▒.██O | |
| HP.H█▒.HG█O | |
| message Level 33 | |
| ▒....O▒.... | |
| ▒▒OO.▒▒H... | |
| ▒H▒O▒.▒H.P. | |
| ▒H.▒G.█████ | |
| ▒H..O.▒.G█. | |
| ▒HG.O.▒O█.. | |
| ▒HO.O.▒█... | |
| ▒HHHHH█████ | |
| message Level 34 | |
| ....PO.O... | |
| ....H█.O... | |
| .O.H█..O... | |
| .OH█...O.G. | |
| H▒.....O.█. | |
| H▒....OGG.. | |
| H..H..▒GG.. | |
| ███H..▒GG.. | |
| message Level 35 | |
| .....OHHHH. | |
| ....GOPHOH. | |
| ...GOHHHOH. | |
| G.GOHH█H▒H. | |
| H.OHH█GO.HH | |
| H.▒▒G█H▒..H | |
| H..▒██HO..H | |
| H..▒▒▒HHH.. | |
| message Level 36 | |
| █PPP█PPP█G. | |
| ██████████H | |
| ....O...█.H | |
| .H█G▒...█.H | |
| .H█HOO..█.H | |
| H▒▒▒G▒O.P.H | |
| H...▒▒▒H█.H | |
| HHHHHHHH█.. | |
| message Level 37 | |
| .....OOOOO. | |
| ..G..OGGGG. | |
| ..HH.GOGGGP | |
| ....█GGOGGH | |
| .....GGGOGH | |
| ...H█GGGGOH | |
| ...H.GGGGGH | |
| ...█HHHHHHH | |
| message Level 38 | |
| ..O.O...... | |
| ..▒.HHHHHHH | |
| ...OHO....H | |
| ...▒GH..G.H | |
| .█..OHO.█.H | |
| .G█.▒.H...H | |
| .H.......PH | |
| ██H.H█HHH██ | |
| message Level 39 | |
| ...▒O..O... | |
| ..HH█▒HHHHH | |
| H..H█▒....H | |
| ██.H█▒.O..H | |
| .G.H█.▒▒▒.H | |
| H█.H█.▒G▒.H | |
| HH.HH.▒▒▒.H | |
| .........PH | |
| message Level 40 | |
| HP...O...GH | |
| H▒.OOGOO.▒H | |
| H.█GOGOG█.H | |
| H.GOGGGOG.H | |
| H.█OGGGO█.H | |
| HHOGGGGGOHH | |
| HHGGGGGGGHH | |
| HHHHHHHHHHH | |
| message Level 41 | |
| ..HO..O...G | |
| ..HH.HH..H█ | |
| G.OH.H.G.OP | |
| H.OH.H.H.HG | |
| ..HH.H..OHH | |
| .H.H.H.OH.. | |
| ...H.H.H.G. | |
| ...H.....H. | |
| message Level 42 | |
| ▒▒G..O.G.O. | |
| ▒▒O.HG.█.▒. | |
| ▒OO.HHHHH.H | |
| H▒▒.....▒▒H | |
| H▒▒.OP..O.H | |
| H...H▒▒▒G.H | |
| H..▒...H█.H | |
| ▒.▒▒▒▒.H... | |
| message Level 43 | |
| .......O..O | |
| H███████..G | |
| HHHHHP...OG | |
| .O...██H.GG | |
| ▒G....█H.OG | |
| ▒▒G...█H.GO | |
| ▒▒▒G.G.H▒GG | |
| ▒▒▒▒.█.H.GG | |
| message Level 44 | |
| .....█G.O.. | |
| ......█O██H | |
| ...O.█.G.OH | |
| H███.█.█.█H | |
| H..G..▒.▒.H | |
| H.H█..▒H▒HH | |
| H.H...G█.█H | |
| H....PH.H.H | |
| message Level 45 | |
| HG█.....O.. | |
| HO...O.HHOG | |
| HG███O..H▒O | |
| HO...O..H.G | |
| HG▒▒.OG.H.▒ | |
| H▒..▒G█.▒▒. | |
| H...HG█▒▒O. | |
| ██HPHG█..▒. | |
| message Level 46 | |
| █.........█ | |
| █H███G█████ | |
| █H█▒█O.O.G█ | |
| █H███O.GGO█ | |
| █H.G.GHOG▒█ | |
| █H█G████G.█ | |
| █H.▒.P..G.█ | |
| ███████████ | |
| message Level 47 | |
| .G.OH...... | |
| H█.OH...... | |
| H█.OH...... | |
| H▒.OH...O.. | |
| █H.OH██HO.. | |
| █..OHP..▒H. | |
| █OGG▒▒..▒H. | |
| █.G▒HGH..H. | |
| message Level 48 | |
| .O..█H..G.. | |
| H▒▒.OH.H█O. | |
| H.G.▒H.H.O. | |
| H.▒▒.H..▒▒H | |
| H...PH..O.H | |
| ▒▒▒▒▒H.H█.H | |
| G......H.▒H | |
| ██.███.█▒▒▒ | |
| (Level 49 might not be solvable, because the gravtiy | |
| was processed per column in the original MZ700 game) | |
| message Level 49 | |
| GOGHOGOOGGG | |
| OGGH▒OP.OOO | |
| OGGHHH▒.... | |
| GOOH█..HHHH | |
| OOOH▒O█HGGO | |
| OOO█H▒▒H▒▒▒ | |
| ...██▒H██G. | |
| HHHHHHH▒▒H. | |
| message Level 50 | |
| ▒..O▒▒▒▒▒P. | |
| OHHHGGOHHHG | |
| OGGHOOGH.H. | |
| ▒GHOOGGHHH. | |
| ▒▒H▒HHH▒▒▒. | |
| G▒▒▒H.H▒▒G. | |
| HOG▒HHH▒▒H. | |
| HGG.GGGHGH. |
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