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/*<?php | |
//*/public class PhpJava { public static void main(String[] args) { System.out.printf("/*%s", | |
//\u000A\u002F\u002A | |
class PhpJava { | |
static function main() { | |
echo(//\u000A\u002A\u002F | |
"Hello World!"); | |
}} | |
//\u000A\u002F\u002A | |
PhpJava::main(); |
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var debug = process.env.NODE_ENV !== "production"; | |
var webpack = require('webpack'); | |
module.exports = { | |
context: __dirname, | |
devtool: debug ? "inline-sourcemap" : null, | |
entry: "./js/scripts.js", | |
output: { | |
path: __dirname + "/js", | |
filename: "scripts.min.js" |
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.IO; | |
using System.IO.Compression; | |
using Ionic.Zip; // this uses the Unity port of DotNetZip https://github.com/r2d2rigo/dotnetzip-for-unity |