$ keytool -genkey -v -keystore debug.keystore -storepass android -alias androiddebugkey -keypass android -keyalg RSA -keysize 2048 -validity 10000 -dname "C=US, O=Android, CN=Android Debug"
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@ECHO OFF | |
cd %~dp0 | |
PowerShell.exe -NoProfile -ExecutionPolicy Bypass -Command "& '%~dpn0.ps1' %1 %2 %3 %4 %5 %6 %7 %8" | |
@PAUSE |
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private void initialize() { | |
Coord.expandPoolTo(WIDTH+3, HEIGHT+3); | |
// Initialize the heightmap generator | |
ModuleFractal heightFractal = new ModuleFractal (ModuleFractal.FractalType.FBM, | |
ModuleBasisFunction.BasisType.GRADIENT, | |
ModuleBasisFunction.InterpolationType.QUINTIC); | |
heightFractal.setNumOctaves(terrainOctaves); | |
heightFractal.setFrequency(terrainFrequency); | |
heightFractal.setSeed(CommonRNG.getRng().between(0, Integer.MAX_VALUE)); | |
ModuleFractal ridgedHeightFractal = new ModuleFractal (ModuleFractal.FractalType.RIDGEMULTI, |
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using UnityEngine; | |
using System.Collections; | |
public class FlyCamera : MonoBehaviour { | |
/* | |
Writen by Windexglow 11-13-10. Use it, edit it, steal it I don't care. | |
Converted to C# 27-02-13 - no credit wanted. | |
Simple flycam I made, since I couldn't find any others made public. | |
Made simple to use (drag and drop, done) for regular keyboard layout |
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@echo off | |
setLocal EnableDelayedExpansion | |
:newgame | |
cls | |
echo TIC-TAC-TOE | |
echo Written by Benjamin McLean | |
echo. | |
echo Controls: | |
echo|set /p="7 | 8 | 9" | |
echo. |
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var deleteAllGroupMembers = (function () { | |
var deleteAllGroupMembers = {}; | |
// the facebook ids of the users that will not be removed. | |
// IMPORTANT: add your own facebook id here so that the script will not remove yourself! | |
var excludedFbIds = ['1234','11223344']; // make sure each id is a string! | |
var usersToDeleteQueue = []; | |
var scriptEnabled = false; | |
var processing = false; | |
deleteAllGroupMembers.start = function() { |
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/* | |
* OpenSimplex Noise in Java. | |
* by Kurt Spencer | |
* | |
* Tileable 3D version, preliminary release. | |
* Could probably use further optimization. | |
* | |
* w6, h6, and d6 are each 1/6 of the repeating period. | |
* for x, y, z respectively. If w6 = 2, h6 = 2, d6 = 2, | |
* then the noise repeats in blocks of (0,0,0)->(12,12,12) |
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############################## | |
## Java | |
############################## | |
.mtj.tmp/ | |
*.class | |
*.jar | |
*.war | |
*.ear | |
*.nar | |
hs_err_pid* |
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/** | |
* K.jpg's OpenSimplex 2, smooth variant ("SuperSimplex") | |
* | |
* More language ports, as well as legacy 2014 OpenSimplex, can be found here: | |
* https://github.com/KdotJPG/OpenSimplex2 | |
*/ | |
public class OpenSimplex2S { | |
private static final long PRIME_X = 0x5205402B9270C86FL; |
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[colors] | |
n5=Monokai,0,4,4,4,2,3,4,3,6,6,3,1,2,2,5,1,5,4,2,4,0,0,1,0,1,14,5,0,0,1 | |
[palettes] | |
n5=2238503,15923448,15718758,3072678,7481081,12767183,2070525,26832,1632504,57344,94740,16776960,16515072,16711935,8355711,13816530 |