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@Benargee
Last active December 6, 2015 05:38
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Simple extension that should flash the R key when called after it initializes
#include "stdafx.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#include "stdafx.h"
#include "Include\LogitechLEDLib.h" //http://gaming.logitech.com/developers "LED ILLUMINATION SDK"
#include <string>
#include <thread>
using namespace std;
bool SDK_initOK, SDK_verOK;
int majVer, minVer, BuildNum;
thread ;
extern "C"
{
__declspec (dllexport) void __stdcall RVExtension(char *output, int outputSize, const char *function);
}
void __stdcall RVExtension(char *output, int outputSize, const char *function)
{
string mainInput = function;
if (mainInput == "init" && !SDK_verOK) {
SDK_initOK = LogiLedInit();
SDK_verOK = LogiLedGetSdkVersion(&majVer, &minVer, &BuildNum);
}
else if(mainInput == "on" && SDK_verOK){
strncpy_s(output, outputSize, "on", _TRUNCATE);
thread altThread(LogiLedFlashSingleKey(LogiLed::R, 0, 0, 100, 5000, 500));//CRASH! Arma 3 error message: "buffer overrun detected"
}
else if (mainInput == "off" && SDK_verOK) {
strncpy_s(output, outputSize, "off", _TRUNCATE);
}
else if (mainInput == "close" && SDK_verOK) {
LogiLedShutdown();
strncpy_s(output, outputSize, "close", _TRUNCATE);
}
else {
strncpy_s(output, outputSize, "error", _TRUNCATE);
}
}
//
// Logitech Gaming LED SDK
//
// Copyright (C) 2011-2014 Logitech. All rights reserved.
// Author: Tiziano Pigliucci
// Email: [email protected]
#pragma once
#define LOGI_LED_BITMAP_WIDTH 21
#define LOGI_LED_BITMAP_HEIGHT 6
#define LOGI_LED_BITMAP_BYTES_PER_KEY 4
#define LOGI_LED_BITMAP_SIZE (LOGI_LED_BITMAP_WIDTH*LOGI_LED_BITMAP_HEIGHT*LOGI_LED_BITMAP_BYTES_PER_KEY)
#define LOGI_LED_DURATION_INFINITE 0
#define LOGI_DEVICETYPE_MONOCHROME_ORD 0
#define LOGI_DEVICETYPE_RGB_ORD 1
#define LOGI_DEVICETYPE_PERKEY_RGB_ORD 2
#define LOGI_DEVICETYPE_MONOCHROME (1 << LOGI_DEVICETYPE_MONOCHROME_ORD)
#define LOGI_DEVICETYPE_RGB (1 << LOGI_DEVICETYPE_RGB_ORD)
#define LOGI_DEVICETYPE_PERKEY_RGB (1 << LOGI_DEVICETYPE_PERKEY_RGB_ORD)
#define LOGI_DEVICETYPE_ALL (LOGI_DEVICETYPE_MONOCHROME | LOGI_DEVICETYPE_RGB | LOGI_DEVICETYPE_PERKEY_RGB)
namespace LogiLed
{
typedef enum
{
ESC = 0x01,
F1 = 0x3b,
F2 = 0x3c,
F3 = 0x3d,
F4 = 0x3e,
F5 = 0x3f,
F6 = 0x40,
F7 = 0x41,
F8 = 0x42,
F9 = 0x43,
F10 = 0x44,
F11 = 0x57,
F12 = 0x58,
PRINT_SCREEN = 0x137,
SCROLL_LOCK = 0x46,
PAUSE_BREAK = 0x145,
TILDE = 0x29,
ONE = 0x02,
TWO = 0x03,
THREE = 0x04,
FOUR = 0x05,
FIVE = 0x06,
SIX = 0x07,
SEVEN = 0x08,
EIGHT = 0x09,
NINE = 0x0A,
ZERO = 0x0B,
MINUS = 0x0C,
EQUALS = 0x0D,
BACKSPACE = 0x0E,
INSERT = 0x152,
HOME = 0x147,
PAGE_UP = 0x149,
NUM_LOCK = 0x45,
NUM_SLASH = 0x135,
NUM_ASTERISK = 0x37,
NUM_MINUS = 0x4A,
TAB = 0x0F,
Q = 0x10,
W = 0x11,
E = 0x12,
R = 0x13,
T = 0x14,
Y = 0x15,
U = 0x16,
I = 0x17,
O = 0x18,
P = 0x19,
OPEN_BRACKET = 0x1A,
CLOSE_BRACKET = 0x1B,
BACKSLASH = 0x2B,
KEYBOARD_DELETE = 0x153,
END = 0x14F,
PAGE_DOWN = 0x151,
NUM_SEVEN = 0x47,
NUM_EIGHT = 0x48,
NUM_NINE = 0x49,
NUM_PLUS = 0x4E,
CAPS_LOCK = 0x3A,
A = 0x1E,
S = 0x1F,
D = 0x20,
F = 0x21,
G = 0x22,
H = 0x23,
J = 0x24,
K = 0x25,
L = 0x26,
SEMICOLON = 0x27,
APOSTROPHE = 0x28,
ENTER = 0x1C,
NUM_FOUR = 0x4B,
NUM_FIVE = 0x4C,
NUM_SIX = 0x4D,
LEFT_SHIFT = 0x2A,
Z = 0x2C,
X = 0x2D,
C = 0x2E,
V = 0x2F,
B = 0x30,
N = 0x31,
M = 0x32,
COMMA = 0x33,
PERIOD = 0x34,
FORWARD_SLASH = 0x35,
RIGHT_SHIFT = 0x36,
ARROW_UP = 0x148,
NUM_ONE = 0x4F,
NUM_TWO = 0x50,
NUM_THREE = 0x51,
NUM_ENTER = 0x11C,
LEFT_CONTROL = 0x1D,
LEFT_WINDOWS = 0x15B,
LEFT_ALT = 0x38,
SPACE = 0x39,
RIGHT_ALT = 0x138,
RIGHT_WINDOWS = 0x15C,
APPLICATION_SELECT = 0x15D,
RIGHT_CONTROL = 0x11D,
ARROW_LEFT = 0x14B,
ARROW_DOWN = 0x150,
ARROW_RIGHT = 0x14D,
NUM_ZERO = 0x52,
NUM_PERIOD = 0x53,
}KeyName;
}
bool LogiLedInit();
bool LogiLedGetSdkVersion(int *majorNum, int *minorNum, int *buildNum);
//Generic functions => Apply to any device type.
bool LogiLedSetTargetDevice(int targetDevice);
bool LogiLedSaveCurrentLighting();
bool LogiLedSetLighting(int redPercentage, int greenPercentage, int bluePercentage);
bool LogiLedRestoreLighting();
bool LogiLedFlashLighting(int redPercentage, int greenPercentage, int bluePercentage, int milliSecondsDuration, int milliSecondsInterval);
bool LogiLedPulseLighting(int redPercentage, int greenPercentage, int bluePercentage, int milliSecondsDuration, int milliSecondsInterval);
bool LogiLedStopEffects();
//Per-key functions => only apply to LOGI_DEVICETYPE_PERKEY_RGB devices.
bool LogiLedSetLightingFromBitmap(unsigned char bitmap[]);
bool LogiLedSetLightingForKeyWithScanCode(int keyCode, int redPercentage, int greenPercentage, int bluePercentage);
bool LogiLedSetLightingForKeyWithHidCode(int keyCode, int redPercentage, int greenPercentage, int bluePercentage);
bool LogiLedSetLightingForKeyWithQuartzCode(int keyCode, int redPercentage, int greenPercentage, int bluePercentage);
bool LogiLedSetLightingForKeyWithKeyName(LogiLed::KeyName keyName, int redPercentage, int greenPercentage, int bluePercentage);
bool LogiLedSaveLightingForKey(LogiLed::KeyName keyName);
bool LogiLedRestoreLightingForKey(LogiLed::KeyName keyName);
//Per-key effects => only apply to LOGI_DEVICETYPE_PERKEY_RGB devices.
bool LogiLedFlashSingleKey(LogiLed::KeyName keyName, int redPercentage, int greenPercentage, int bluePercentage, int msDuration, int msInterval);
bool LogiLedPulseSingleKey(LogiLed::KeyName keyName, int startRedPercentage, int startGreenPercentage, int startBluePercentage, int finishRedPercentage, int finishGreenPercentage, int finishBluePercentage, int msDuration, bool isInfinite);
bool LogiLedStopEffectsOnKey(LogiLed::KeyName keyName);
void LogiLedShutdown();
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