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| #RequireContext CServerPlugin | |
| #Include "TextLib" as TextLib | |
| #Setting S_DiscordWebhook "" | |
| #Struct SDiscordWebhookExecute { | |
| Text content; | |
| Text username; | |
| Text avatar_url; |
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| #Include "MathLib" as MathLib | |
| #Struct SBlockInfo { | |
| Text Name; | |
| Int3 Coord; | |
| } | |
| #Struct STriggerBlock { | |
| Vec3 Position; // Centered | |
| Vec3 Size; |
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| Rally: | |
| - [10, 18, 150] | |
| - [20, 18, 60] | |
| - [30, 18, 30] | |
| - [32, 12, 32] | |
| - [45, 18, 45] | |
| Island: | |
| - [36, 36, 36] | |
| - [45, 36, 45] | |
| Speed: |
- Import your desired .EXE and open it
- Don't analyze the project just yet
- Go File -> Add To Program...
- Add the .map file, then click Ok. This will add the symbols.
- To demangle the symbols, go to Script Manager, search for DemangleAllScript.java and run it. This script also analyzes the project.
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| Rally: | |
| - ForestToHills1 | |
| - ForestToLake | |
| - Hills1ToHills2 | |
| - Hills2ToHills3 | |
| - HillsToHills | |
| - Lake | |
| - RallyAdvertising | |
| - RallyBridgeHigh | |
| - RallyBridgeHighPillar |
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| { | |
| "DecoHillDeadendSlope2Curve1OutLeft": { | |
| "Air": [ | |
| { | |
| "Coord": { "X": 0, "Y": 0, "Z": 0 }, | |
| "NorthClip": 1, | |
| "EastClip": 1, | |
| "SouthClip": 1, | |
| "WestClip": 1, | |
| "BottomClip": 1 |
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| #RequireContext CMapEditorPlugin | |
| #Include "TextLib" as TextLib | |
| #Include "MathLib" as MathLib | |
| #Include "TimeLib" as TimeLib | |
| #Const C_Plugin_Name "Universe Map Plugin Set" | |
| #Const C_Plugin_Name_Short "UMPS" | |
| #Const C_Plugin_Version "1.0.5" | |
| #Const C_Plugin_Author "BigBang1112" |
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