- https://github.com/mhassan1/yarn-plugin-after-install
- https://github.com/voodooattack/yarn-plugin-workspaces-watch
- https://github.com/mhassan1/yarn-plugin-plugin-manager
- https://github.com/TheKnarf/yarn-plugin-envinfo
- https://github.com/zwade/yarn-plugin-script-daemon
- https://github.com/RuBAN-GT/yarn-plugin-enhanced-workspaces
- https://github.com/dradetsky/yarn-plugin-xinit
- https://github.com/zemd/yarn-plugin-wait
| #!/bin/bash | |
| # whisper-stream.sh | |
| # | |
| # Take a url supported by yt-dlp, dump 30-second segments to the current | |
| # directory named by unix timestamp, and transcribe each segment using Whisper. | |
| # | |
| # example: TZ=Australia/Canberra ./whisper-stream.sh "https://..." | |
| # | |
| # The time displayed is the time when ffmpeg first opens the segment for |
This is mostly aimed at osu! mappers/storyboarders who need an easy way to access osu! beatmap folders through wine.
This is a quick tutorial on how you can edit some wine registry files to make wine open the native linux file explorer when clicking the Open folder menu on whatever application uses it, since the explorer.exe application doesn't integrate that well with the linux environment.
The main use-case for this workaround is the case of those who need to work with a high bandwidth of files being moved around and shared/edited/whatever it's needed to do with it. eg. osu!mappers
Okay. So effective tick rates in Halo are weird. But completely explainable.
At a tick rate of 30 tps (ticks per second) which is what OG Xbox ran at because it was 30fps (frames per second).
input_firerate is in seconds
minimum_time_passed_between_shots = 1 / input_firerate
We calculate how many ticks should pass for the next shot.
This is a short list of Blender addons that I consider somewhat useful. I'm keeping all of these here so I can save them, and so I can share them around!
Remember! Whenever you install an addon, be sure to check where to look for it in the addon menu. Things may change over time.
A set of tools that helps by making UV unwrapping easier.
| //////////////////////////////// | |
| // audio parameters // | |
| //////////////////////////////// | |
| // EnableStopStart - Sound card supports fast calls to stop and start buffer functions | |
| // HeadRelativeSpeech - Sound card prefers head relative instead of disabled 3D calls | |
| // InvalidSoundDriver - A sound driver which we know has serious issues | |
| // OldSoundDriver - A sound driver we do not recommend because it's older than ones we have tested | |
| // | |
| //////////////////////////////// | |
| // video parameters // |
| using NuGet.Common; | |
| using NuGet.Configuration; | |
| using NuGet.Credentials; | |
| using NuGet.PackageManagement; | |
| using NuGet.Packaging; | |
| using NuGet.Packaging.Core; | |
| using NuGet.Packaging.Signing; | |
| using NuGet.ProjectManagement; | |
| using NuGet.Protocol; | |
| using NuGet.Protocol.Core.Types; |
| ;Iconify.scm | |
| ;=========================== | |
| ;Author...Giuseppe Bilotta | |
| ;Modified for Gimp 2.4.6+ by Ouch67 | |
| ;http://www.gimptalk.com/forum/broken-scripts-t33501.html | |
| ;Resubmission to Gimp Plugin Registry & GimpTalk by Gargy | |
| ;Modified for Gimp 2.8 by Roland Clobus | |
| ;------------ | |
| ;Description...: Iconify plug-in converts a single layer of a single image into a multi-layered image ready to be saved as a Windows icon. | |
| ;The new image will contain all standard sizes (16x16, 32x32, 48x48) at all standard bit depths (16 colors, 256 colors, 32-bit RGBA), with transparency support. |
| git log $(git describe --tags --abbrev=0)..HEAD --no-merges --oneline > new-in-this-release.log |
| Encoder hevc_nvenc [NVIDIA NVENC hevc encoder]: | |
| General capabilities: delay | |
| Threading capabilities: none | |
| Supported pixel formats: yuv420p nv12 p010le yuv444p yuv444p16le bgr0 rgb0 cuda d3d11 | |
| hevc_nvenc AVOptions: | |
| -preset <int> E..V.... Set the encoding preset (from 0 to 11) (default medium) | |
| default E..V.... | |
| slow E..V.... hq 2 passes | |
| medium E..V.... hq 1 pass |