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July 21, 2011 18:14
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| #These are Global Settings for Residence. | |
| Global: | |
| # This loads the <language>.yml file in the Residence Language folder | |
| # All Residence text comes from this file. (NOT DONE YET) | |
| Language: English | |
| # Wooden Axe is the default selection tool for Residence. | |
| # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values | |
| SelectionToolId: 271 | |
| # This determins which tool you can use to see info on residences, default is String. | |
| # Simply equip this tool and hit a location inside the residence and it will display the info for it. | |
| InfoToolId: 287 | |
| # The interval, in milliseconds, between movement checks. | |
| # Reducing this will increase the load on the server. | |
| # Increasing this will allow players to move further in movement restricted zones before they are teleported out. | |
| MoveCheckInterval: 500 | |
| # The interval, in minutes, between residence saves. | |
| SaveInterval: 10 | |
| # The default group to use if Permissions fails to attach or your not using Permissions. | |
| DefaultGroup: default | |
| # Enable / Disable the Lease System. | |
| UseLeaseSystem: false | |
| # The interval, in minutes, between residence lease checks (if leases are enabled). | |
| LeaseCheckInterval: 10 | |
| # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing. | |
| LeaseAutoRenew: true | |
| # Whether or not to use the Permissions system in conjunction with this config. | |
| EnablePermissions: true | |
| # Enable / Disable Residence's Economy System. | |
| EnableEconomy: true | |
| # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported). | |
| EconomySystem: iConomy | |
| # Enables or disables the Rent System | |
| EnableRentSystem: false | |
| # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled). | |
| RentCheckInterval: 10 | |
| # Enable or disable residence chat channels. | |
| ResidenceChatEnable: true | |
| # Color of residence chat. | |
| ResidenceChatColor: DARK_PURPLE | |
| # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences. | |
| AdminOnlyCommands: false | |
| # Setting this to true makes server OPs admins. | |
| AdminOPs: true | |
| # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this. | |
| # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds. | |
| MultiWorldPlugin: MultiVerse | |
| # Setting this to true causes subzones to inherit flags from their parent zones. | |
| ResidenceFlagsInherit: true | |
| # Setting this to false will allow rented residences to be modified by the renting player. | |
| PreventRentModify: true | |
| # These are world flags that are applied when the player is NOT within a residence. | |
| Flags: | |
| Global: #these are default for all worlds unless specified below, they can be overridden per group | |
| use: true | |
| build: true | |
| ignite: true | |
| firespread: true | |
| damage: true | |
| creeper: true | |
| tnt: true | |
| pvp: true | |
| WorldNameHere: #here you can set flags for individual worlds, these override Global | |
| #build: true | |
| # This gives permission to change certain flags to all groups, unless specifically denied to the group. | |
| FlagPermission: | |
| move: true | |
| build: true | |
| place: true | |
| destroy: true | |
| use: true | |
| container: true | |
| pvp: true | |
| tp: true | |
| ignite: true | |
| firespread: true | |
| bucket: true | |
| flow: true | |
| lavaflow: true | |
| waterflow: true | |
| creeper: true | |
| tnt: true | |
| monsters: true | |
| animals: true | |
| subzone: true | |
| healing: false | |
| # These are default flags applied to all residences from any user group. | |
| ResidenceDefault: | |
| build: false | |
| use: false | |
| container: false | |
| pvp: false | |
| tnt: false | |
| creeper: false | |
| flow: false | |
| # These are default flags applied to the residence creator of any group. | |
| CreatorDefault: | |
| build: true | |
| move: true | |
| use: true | |
| container: true | |
| # These are default group flags applied to a residence made by a user of any group. | |
| GroupDefault: | |
| #default: #group name | |
| #build: true | |
| # These groups correspond to the Permissions groups defined in your '<worldname>.yml' | |
| Groups: | |
| Default: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 2 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 2 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 16 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 16 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: false | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| # Flags are checked in the order: | |
| # 1: Player | |
| # 2: Group | |
| # 3: Owner | |
| # 4: If all others are undefined, reverts to default value (usually true). | |
| # Flag permissions default to false. | |
| # These flags settings override the globals. | |
| Flags: | |
| # Specifically allow or deny this group from changing certain flags. | |
| Permission: | |
| #build: true | |
| # Specifys the flags that are applied at residence creation for players of this group. | |
| Default: | |
| #build: true | |
| # Specifys the flags that are applied at to the creator at residence creation. | |
| CreatorDefault: | |
| #build: true | |
| # Specifys the flags that are applied to other groups for this residence, at creation. | |
| GroupDefault: | |
| #default: #group name | |
| #build: false | |
| #these flags are applied specifically to this group whenever they are outside a residence | |
| #these flags will override the flags at the top, under the Global section. | |
| World: | |
| Global: #these flags will apply to all worlds | |
| #build: false | |
| WorldNameHere: #or you can apply them by each individual world | |
| #build: false | |
| Member: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 3 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 3 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 32 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 32 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: false | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| CoalSupporter: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 3 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 3 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 32 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 32 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: true | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| RedstoneSupporter: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 4 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 4 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 48 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 48 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: true | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| IronSupporter: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 5 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 5 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 64 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 64 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: true | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| GoldSupporter: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 6 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 6 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 80 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 80 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: true | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| DiamondSupporter: #group name | |
| # Information about the Residence zone that the player can define. | |
| Residence: | |
| # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create' | |
| CanCreate: true | |
| # The maximum number of Residences a player can have. | |
| MaxResidences: 7 | |
| # The maximum number of physical areas a residence can have. | |
| MaxAreasPerResidence: 7 | |
| # The maximum number of blocks a Residence can be, East to West (X). | |
| MaxEastWest: 96 | |
| # The maximum number of blocks a Residence can be, North to South (Z). | |
| MaxNorthSouth: 96 | |
| # The maximum number of blocks a Residence can be, High to Low (Y). | |
| MaxUpDown: 128 | |
| # The lowest altitude this group is allowed to protect. | |
| MinHeight: 0 | |
| # The highest altitude this group is allowed to protect. | |
| MaxHeight: 127 | |
| # The maximum recursive depth that subzones can go. | |
| # A subzone within a subzone within the Residence zone would be a depth of 2. | |
| # Set to 0 to disable subzones. | |
| SubzoneDepth: 3 | |
| # Whether or not to allow teleporting to Residences. | |
| CanTeleport: true | |
| # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow | |
| Unstuck: true | |
| # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool. | |
| SelectCommandAccess: true | |
| # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own. | |
| ItemListAccess: true | |
| # Options relating to enter and leave messages on the residence. | |
| Messaging: | |
| # Whether or not the player can change the Residence enter and leave messages. | |
| CanChange: true | |
| # The default enter message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultEnter: Welcome %player to %residence, owned by %owner. | |
| # The default leave message to apply to new Residences created by players in this group. | |
| # Leaving the message blank will disable it. | |
| DefaultLeave: Now leaving %residence. | |
| # Options relating to the Lease system. | |
| Lease: | |
| # The maximum number of days to allow leases. | |
| MaxDays: 16 | |
| # The number of days to add to the lease following a '/res lease renew' command. | |
| RenewIncrement: 14 | |
| #Options related to the rent system | |
| Rent: | |
| #determines how many residences can be rented by players of this group at once | |
| MaxRents: 3 | |
| #determines how many residences can be set for rent by players of this group at once | |
| MaxRentables: 3 | |
| # Options relating to the Residence Economy. | |
| Economy: | |
| # Whether or not players in this group can buy other Residences that are for sale. | |
| CanBuy: true | |
| # Whether or not players in this group can sell their Residences. | |
| CanSell: true | |
| # Whether or not to ignore the Residence size/count limits when buying a residence. | |
| IgnoreLimits: true | |
| # The cost, per block, of making a new Residence or adding a area to it. | |
| BuyCost: 0.05 | |
| # The cost, per block, of renewing a Residence lease (if the lease system is enabled). | |
| RenewCost: 0.02 | |
| # You can manually specify the group a player is in below, this overrides their permissions group. | |
| GroupAssigments: | |
| # player: default | |
| ItemList: #this is where you can create blacklists / whitelists | |
| DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name. | |
| #type of the list, can be blacklist, whitelist, or ignorelist | |
| Type: blacklist | |
| #If you want, you can have this list only apply to one world, otherwise it applys to all worlds | |
| #World: world | |
| #You can also have the list apply only to one group, otherwise it applys for all groups | |
| #Group: default | |
| #this is the actual list of material names that this list allows or dissallows | |
| #You can look up the material name by item ID in game by typing /res material <id> | |
| #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance | |
| Items: | |
| - 'BEDROCK' | |
| - 'LAVA' | |
| - 'WATER' | |
| - 'STATIONARY_LAVA' | |
| - 'STATIONARY_WATER' | |
| - 'MOB_SPAWNER' | |
| # Used to determine which major revision of Residence this config is from, dont change this. | |
| ResidenceVersion: 2 |
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