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Null cancelling movement script (source games)
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bind w +mfwd | |
bind s +mback | |
bind a +mleft | |
bind d +mright | |
alias +mfwd "-back;+forward;alias checkfwd +forward;" | |
alias +mback "-forward;+back;alias checkback +back;" | |
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;" | |
alias +mright "-moveleft;+moveright;alias checkright +moveright;" | |
alias -mfwd "-forward;checkback;alias checkfwd none;" | |
alias -mback "-back;checkfwd;alias checkback none;" | |
alias -mleft "-moveleft;checkright;alias checkleft none;" | |
alias -mright "-moveright;checkleft;alias checkright none;" | |
alias checkfwd none | |
alias checkback none | |
alias checkleft none | |
alias checkright none | |
alias none "" | |
bind "SPACE" "+jump" | |
bind "ctrl" "+duck" |
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I edited my comment and added the modified
autoexec.cfg
, this seems to work and handle the frozen input.