Created
April 20, 2014 12:08
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| "RedditExample" by Blecki | |
| The bland enclosure is a room. "You are in a small, bland enclosure. The walls are pure white. There is naught but a small, white door and a dresser (also white). It's as if someone stopped describing the room halfway.." | |
| The dresser is a scenery supporter in the bland enclosure with description "This is really just a sketch of a dresser. Upon closer examination, the lines aren't even straight. It does, however, have a very nice drawer." | |
| The drawer is a closed openable container. The drawer is part of the dresser. The description is "The qualities that an item must have to be considered a drawer, that is, the ability to open, close, and contain small items, are exactly the qualities this drawer has." | |
| The vast expanse is a room. "This infinite expanse is so infinite that you go instantly insane." | |
| The small white door is a locked lockable door with description "This is a rather ordinary, rather white, little door.[if the small white door is locked] It seems to be locked, but there isn't any sort of keyhole.[end if]". | |
| The small white door is east of the vast expanse and west of bland enclosure. | |
| The torn photograph is in the drawer. | |
| The description is "This small tattered photograph is a photograph of a snowy landscape in a blizzard. Actually. It's a sheet of paper." | |
| Understand "sheet", "of", "paper" as the torn photograph. | |
| After examining the torn photograph for the first time: | |
| Now the printed name of the torn photograph is "sheet of paper"; | |
| Now the description of the torn photograph is "It's a plain white sheet of paper. Bit ragged around the edges."; | |
| If the small white door is locked: | |
| Say "The door clicks. How odd."; | |
| Now the small white door is unlocked. | |
| Every turn when the location of the player is the vast expanse: | |
| End the story. | |
| Test me with "open drawer / x torn / enter door". |
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