Created
February 15, 2019 13:42
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// Processing code by Etienne JACOB | |
// motion blur template by beesandbombs | |
// opensimplexnoise code in another tab might be necessary | |
// --> code here : https://gist.github.com/Bleuje/fce86ef35b66c4a2b6a469b27163591e | |
int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("fr###.gif"); | |
println(frameCount,"/",numFrames); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 5; | |
int numFrames = 60; | |
float shutterAngle = .6; | |
boolean recording = true; | |
OpenSimplexNoise noise; | |
float R = 150; | |
float xh(float p){ | |
return R/15.0*16*pow(sin(p),3); | |
} | |
float yh(float p){ | |
return R/15.0*(-13*cos(p) +5*cos(2*p) + 2*cos(3*p) + cos(4*p)); | |
} | |
int m = 500; | |
class Thing{ | |
float seed = random(10,1000); | |
float offset = random(TWO_PI); | |
float ff = random(0.5,2.5); | |
float sw = random(0.8,1.8); | |
float part = 0.1+0.5*pow(random(1),2.0); | |
float rf = random(0.5,1.15); | |
float d = random(10,120); | |
void show(float q){ | |
for(int i=0;i<m;i++){ | |
float p = 1.0*i/m; | |
float theta = offset + part*TWO_PI*i/m; | |
float rad = 1.3f; | |
int per = 2; | |
float xx = rf*xh(theta) + pow(p,3.0f)*d*(float)noise.eval(seed + rad*cos(TWO_PI*(per*p-q)),rad*sin(TWO_PI*(per*p-q))); | |
float yy = rf*yh(theta) + pow(p,3.0f)*d*(float)noise.eval(2*seed + rad*cos(TWO_PI*(per*p-q)),rad*sin(TWO_PI*(per*p-q))); | |
strokeWeight(sw); | |
stroke(255,ff*18*sin(PI*p)); | |
point(xx,yy); | |
} | |
} | |
} | |
int n = 250; | |
Thing[] array = new Thing[n]; | |
void setup(){ | |
size(600,600,P3D); | |
result = new int[width*height][3]; | |
noise = new OpenSimplexNoise(); | |
for(int i=0;i<n;i++){ | |
array[i] = new Thing(); | |
} | |
} | |
void draw_(){ | |
background(0); | |
push(); | |
translate(width/2,height/2); | |
for(int i=0;i<n;i++){ | |
array[i].show(t); | |
} | |
pop(); | |
} |
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