Created
September 20, 2019 11:35
-
-
Save Bleuje/2dd3d7836cc3a1c0d6fda936523cc7ee to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Processing code by Etienne JACOB | |
// motion blur template by beesandbombs | |
// opensimplexnoise code in another tab might be necessary | |
// --> code here : https://gist.github.com/Bleuje/fce86ef35b66c4a2b6a469b27163591e | |
int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float softplus(float q,float p){ | |
float qq = q+p; | |
if(qq<=0){ | |
return 0; | |
} | |
if(qq>=2*p){ | |
return qq-p; | |
} | |
return 1/(4*p)*qq*qq; | |
} | |
float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("fr###.gif"); | |
println(frameCount,"/",numFrames); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 1; | |
int numFrames = 40; | |
float shutterAngle = .6; | |
boolean recording = true; | |
OpenSimplexNoise noise; | |
int n = 1300; | |
int m = 1500; | |
float R = 200; | |
void drawSphere(){ | |
randomSeed(1337); | |
for(int i=0;i<n;i++){ | |
float theta = map(i,0,n,0,TWO_PI); | |
for(int j=0;j<m;j++){ | |
float v = map(j+1,0,m+1,-1,1); | |
float phi = acos(v); | |
float x = R*cos(theta)*sin(phi); | |
float z = R*sin(theta)*sin(phi); | |
float y = R*cos(phi); | |
float D = 15; | |
float rad = 1.2; | |
float offset = -4.5*phi+4*theta/TWO_PI; | |
float dx = D*(float)noise.eval(123+rad*cos(TWO_PI*(t-offset)),rad*sin(TWO_PI*(t-offset)),3.0*phi); | |
float dy = D*(float)noise.eval(223+rad*cos(TWO_PI*(t-offset)),rad*sin(TWO_PI*(t-offset)),3.0*phi); | |
float dz = D*(float)noise.eval(323+rad*cos(TWO_PI*(t-offset)),rad*sin(TWO_PI*(t-offset)),3.0*phi); | |
x += dx; | |
y += dy; | |
z += dz; | |
//drawing with self made projection | |
float df = 1.7; | |
stroke(255,6); | |
strokeWeight(400.0/(-z+df*R)); | |
float xx = 240*x/(-z+df*R); | |
float yy = 240*y/(-z+df*R); | |
point(xx,yy); | |
} | |
} | |
} | |
void setup(){ | |
size(600,600,P2D); | |
result = new int[width*height][3]; | |
noise = new OpenSimplexNoise(); | |
} | |
void draw_(){ | |
background(0); | |
push(); | |
translate(width/2,height/2); | |
drawSphere(); | |
pop(); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment