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@BlockAfterBlock
Created April 22, 2011 21:37
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package net.minecraft.src;
public class LMHModelBison extends ModelQuadraped
{
public LMHModelBison()
{
float scale = 0F;
head = new ModelRenderer(22, 47);
head.addBox(-5F, -8F, -6F, 10, 11, 6, scale);
head.setPosition(0F, 4F, -8F);
body = new ModelRenderer(0, 0);
body.addBox(-9F, -10F, -7F, 18, 25, 19, scale);
body.setPosition(0F, 5F, 2F);
body.rotateAngleY = 0.00698131700797732F;
body.rotateAngleZ = 1.5707963267949F;
leg4 = new ModelRenderer(0, 48);
leg4.addBox(-1F, 0F, 0F, 4, 12, 4, scale);
leg4.setPosition(3F, 12F, 7F);
leg2 = new ModelRenderer(0, 48);
leg2.addBox(-1F, 0F, -1F, 4, 12, 4, scale);
leg2.setPosition(3F, 12F, -5F);
horn1 = new ModelRenderer(22, 0);
horn1.addBox(-4F, -5F, -4F, 1, 3, 1, scale);
horn1.setPosition(0F, 3F, -7F);
horn2 = new ModelRenderer(22, 0);
horn2.addBox(3F, -5F, -4F, 1, 3, 1, scale);
horn2.setPosition(0F, 3F, -7F);
leg3 = new ModelRenderer(0, 48);
leg3.addBox(-9F, 0F, 7F, 4, 12, 4, scale);
leg3.setPosition(3F, 12F, 0F);
leg1 = new ModelRenderer(0, 48);
leg1.addBox(-3F, 0F, -1F, 4, 12, 4, scale);
leg1.setPosition(-3F, 12F, -5F);
horn1 = new ModelRenderer(18, 53);
horn1.addBox(-6F, -7F, -12F, 1, 9, 0, scale);
horn1.setPosition(0F, -1F, 0F);
horn1.rotateAngleY = -0.135608315982293F;
horn2 = new ModelRenderer(18, 53);
horn2.addBox(5F, -7F, -12F, 1, 9, 0, scale);
horn2.setPosition(0F, -1F, 0F);
horn2.rotateAngleY = 0.226013859970489F;
}
public void render(float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(f, f1, f2, f3, f4, f5);
horn1.render(f5);
horn2.render(f5);
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
ModelRenderer horn1;
ModelRenderer horn2;
}
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