-
-
Save Bloody-Badboy/72618dc48a576f77d2fd63f5a85da2e2 to your computer and use it in GitHub Desktop.
A prototype of an animation I helped out on, see: https://twitter.com/crafty/status/1073612862139064332
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<!-- | |
Copyright (c) 2018 Google Inc. | |
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except | |
in compliance with the License. You may obtain a copy of the License at | |
http://www.apache.org/licenses/LICENSE-2.0 | |
Unless required by applicable law or agreed to in writing, software distributed under the License | |
is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express | |
or implied. See the License for the specific language governing permissions and limitations under | |
the License. | |
--> | |
<resources> | |
<attr name="showbizViewStyle" format="reference" /> | |
<declare-styleable name="ShowbizView"> | |
<attr name="circleStroke" format="dimension" /> | |
<attr name="circleColor" format="color" /> | |
<attr name="waveStroke" format="dimension" /> | |
<attr name="waveColor" format="color" /> | |
<attr name="waveGap" format="dimension" /> | |
<attr name="highlightColor" format="color" /> | |
<attr name="android:text" /> | |
<attr name="android:textSize" /> | |
<attr name="android:textColor" /> | |
</declare-styleable> | |
</resources> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* Copyright 2018 Google Inc. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file | |
* except in compliance with the License. You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software distributed under the | |
* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
* KIND, either express or implied. See the License for the specific language governing | |
* permissions and limitations under the License. | |
*/ | |
package com.example.nikeshowbiz | |
import android.animation.ValueAnimator | |
import android.animation.ValueAnimator.INFINITE | |
import android.animation.ValueAnimator.RESTART | |
import android.content.Context | |
import android.graphics.Canvas | |
import android.graphics.Color | |
import android.graphics.CornerPathEffect | |
import android.graphics.Matrix | |
import android.graphics.Paint | |
import android.graphics.Paint.ANTI_ALIAS_FLAG | |
import android.graphics.Paint.Style.STROKE | |
import android.graphics.Path | |
import android.graphics.PointF | |
import android.graphics.PorterDuff.Mode.CLEAR | |
import android.graphics.PorterDuff.Mode.SRC_IN | |
import android.graphics.PorterDuffXfermode | |
import android.graphics.RadialGradient | |
import android.graphics.Shader.TileMode.CLAMP | |
import android.text.TextPaint | |
import android.util.AttributeSet | |
import android.view.MotionEvent | |
import android.view.View | |
import android.view.animation.LinearInterpolator | |
import androidx.core.content.res.getColorOrThrow | |
import androidx.core.content.res.getDimensionOrThrow | |
import kotlin.LazyThreadSafetyMode.NONE | |
class ShowbizView @JvmOverloads constructor( | |
context: Context, | |
attrs: AttributeSet? = null, | |
defStyleAttr: Int = R.attr.showbizViewStyle | |
) : View(context, attrs, defStyleAttr) { | |
private val textPaint: TextPaint | |
private val circlePaint: Paint | |
private val wavePaint: Paint | |
private val waveGap: Float | |
private val wavePath = Path() | |
private val text: CharSequence? | |
private val highlightPaint = Paint(ANTI_ALIAS_FLAG).apply { | |
// This mode means that the highlight only applies to areas already touched | |
// on the canvas i.e. only on the waves | |
xfermode = PorterDuffXfermode(SRC_IN) | |
} | |
private val highlightMatrix = Matrix() | |
private val highlightColor: Int | |
private val clearPaint = Paint(ANTI_ALIAS_FLAG).apply { | |
// Used to 'punch out' waves from the center circle | |
xfermode = PorterDuffXfermode(CLEAR) | |
} | |
private var maxRadius = 0f | |
private var center = PointF(0f, 0f) | |
private var circleRadius = 0f | |
private var waveRadiusOffset = 0f | |
set(value) { | |
field = value | |
postInvalidateOnAnimation() | |
} | |
init { | |
val a = context.obtainStyledAttributes(attrs, R.styleable.ShowbizView, defStyleAttr, 0) | |
circlePaint = Paint(ANTI_ALIAS_FLAG).apply { | |
color = a.getColorOrThrow(R.styleable.ShowbizView_circleColor) | |
strokeWidth = a.getDimensionOrThrow(R.styleable.ShowbizView_circleStroke) | |
style = STROKE | |
} | |
wavePaint = Paint(ANTI_ALIAS_FLAG).apply { | |
color = a.getColorOrThrow(R.styleable.ShowbizView_waveColor) | |
strokeWidth = a.getDimensionOrThrow(R.styleable.ShowbizView_waveStroke) | |
style = STROKE | |
} | |
text = a.getText(R.styleable.ShowbizView_android_text) | |
textPaint = TextPaint(ANTI_ALIAS_FLAG).apply { | |
textSize = a.getDimensionOrThrow(R.styleable.ShowbizView_android_textSize) | |
color = a.getColorOrThrow(R.styleable.ShowbizView_android_textColor) | |
} | |
waveGap = a.getDimensionOrThrow(R.styleable.ShowbizView_waveGap) | |
highlightColor = a.getColorOrThrow(R.styleable.ShowbizView_highlightColor) | |
a.recycle() | |
} | |
private val waveAnimator by lazy(NONE) { | |
ValueAnimator.ofFloat(0f, waveGap).apply { | |
addUpdateListener { | |
waveRadiusOffset = it.animatedValue as Float | |
} | |
duration = 1500L | |
repeatMode = RESTART | |
repeatCount = INFINITE | |
interpolator = LinearInterpolator() | |
} | |
} | |
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) { | |
center.set(w / 2f, h / 2f) | |
// `* 1.2` because the rounding path effect 'shrinks' the path, so need a larger radius | |
maxRadius = Math.hypot(center.x.toDouble(), center.y.toDouble()).toFloat() * 1.2f | |
circleRadius = w / 4f | |
// (Fake) cubic gradient on the highlight | |
val stops = 5 | |
val colorStops = IntArray(stops) | |
for (i in 0 until stops) { | |
val x = i * 1f / (stops - 1) | |
val opacity = Math.pow(x.toDouble(), 3.0).toFloat().coerceIn(0.3f, 1f) | |
colorStops[stops - 1 - i] = | |
modifyAlpha(highlightColor, opacity * (Color.alpha(highlightColor) / 255f)) | |
} | |
highlightPaint.shader = RadialGradient( | |
center.x, center.y, maxRadius, colorStops, null, CLAMP | |
) | |
} | |
override fun onAttachedToWindow() { | |
super.onAttachedToWindow() | |
waveAnimator.start() | |
} | |
override fun onDetachedFromWindow() { | |
waveAnimator.cancel() | |
super.onDetachedFromWindow() | |
} | |
override fun onDraw(canvas: Canvas) { | |
super.onDraw(canvas) | |
// Waves | |
var radius = circleRadius + waveRadiusOffset | |
while (radius < maxRadius) { | |
// How far 'out' this wave it | |
val offset = radius / maxRadius | |
// How wiggly should it be | |
// This value should be capped at 1 but we use a larger max so that it forms a circle | |
// before reaching the extremities | |
val pointDelta = lerp(0.75f, 1.05f, offset) | |
// Fade the alpha based on distance | |
// This will be composed with the highlight | |
val alpha = lerp(1f, 0.4f, offset) | |
// Tend toward a circle further out | |
val rounding = lerp(radius / 2f, radius * 10f, offset) | |
val path = createStarPath(14, radius, pointDelta, wavePath) | |
// Unfortunately path effects are immutable, so have to re-create each time. | |
// Should probably cache these but ART should save us here. | |
wavePaint.pathEffect = CornerPathEffect(rounding) | |
wavePaint.color = modifyAlpha(wavePaint.color, alpha) | |
canvas.drawPath(path, wavePaint) | |
radius += waveGap | |
} | |
// Now clear the inner circle, this is more performant than using a non-rectangular clip | |
// BUT it prevents us using a background on the view, have to move it to a parent/sibling. | |
canvas.drawCircle(center.x, center.y, circleRadius, clearPaint) | |
// Highlight | |
canvas.drawPaint(highlightPaint) | |
// Outer circle | |
canvas.drawCircle(center.x, center.y, circleRadius, circlePaint) | |
// Inner circle | |
canvas.drawCircle( | |
center.x, center.y, | |
circleRadius - textPaint.textSize * 2f, | |
circlePaint | |
) | |
// Circular text | |
text?.let { t -> | |
val checkpoint = canvas.save() | |
val angle = 360f / t.length | |
val textHalfWidth = textPaint.measureText(text, 0, 1) / 2f | |
// Start text from 9 o'clock | |
canvas.rotate(-90f, center.x, center.y) | |
val textX = center.x - textHalfWidth | |
val textY = center.y - circleRadius + textPaint.textSize * 1.45f | |
(0 until t.length).forEach { i -> | |
if (i > 0) canvas.rotate(angle, center.x, center.y) | |
canvas.drawText(t, i, i + 1, textX, textY, textPaint) | |
} | |
canvas.restoreToCount(checkpoint) | |
} | |
} | |
// Didn't hook up the accelerometer so test the highlight using touch | |
override fun onTouchEvent(event: MotionEvent): Boolean { | |
val handled = super.onTouchEvent(event) | |
when (event.action) { | |
MotionEvent.ACTION_DOWN, | |
MotionEvent.ACTION_MOVE, | |
MotionEvent.ACTION_UP, | |
MotionEvent.ACTION_CANCEL -> { | |
updateHighlight(event.x, event.y) | |
return true | |
} | |
} | |
return handled | |
} | |
/** | |
* Creates a star shaped path. | |
* | |
* [pointDelta] Radius difference between inner and outer star points. | |
*/ | |
private fun createStarPath( | |
points: Int, | |
radius: Float, | |
pointDelta: Float, | |
path: Path = Path() | |
): Path { | |
path.reset() | |
val angle = 2.0 * Math.PI / points | |
val startAngle = Math.PI / 2.0 + Math.toRadians(360.0 / (2 * points)) | |
path.moveTo( | |
center.x + (radius * Math.cos(startAngle)).toFloat(), | |
center.y + (radius * Math.sin(startAngle)).toFloat() | |
) | |
for (i in 1 until points) { | |
val r = if (i % 2 == 1) { | |
pointDelta.coerceIn(0f, 1f) * radius | |
} else { | |
radius | |
} | |
path.lineTo( | |
center.x + (r * Math.cos(startAngle - angle * i)).toFloat(), | |
center.y + (r * Math.sin(startAngle - angle * i)).toFloat() | |
) | |
} | |
path.close() | |
return path | |
} | |
private fun updateHighlight(x: Float, y: Float) { | |
highlightMatrix.setTranslate(x - center.x, y - center.y) | |
highlightPaint.shader.setLocalMatrix(highlightMatrix) | |
postInvalidateOnAnimation() | |
} | |
private fun lerp(a: Float, b: Float, t: Float): Float { | |
return a + (b - a) * t | |
} | |
private fun modifyAlpha(color: Int, alpha: Float): Int { | |
return color and 0x00ffffff or ((alpha * 255).toInt() shl 24) | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<!-- | |
Copyright (c) 2018 Google Inc. | |
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except | |
in compliance with the License. You may obtain a copy of the License at | |
http://www.apache.org/licenses/LICENSE-2.0 | |
Unless required by applicable law or agreed to in writing, software distributed under the License | |
is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express | |
or implied. See the License for the specific language governing permissions and limitations under | |
the License. | |
--> | |
<resources> | |
<style name="Widget.NikeShowbiz.ShowbizView" parent="@android:style/Widget"> | |
<item name="circleStroke">2dp</item> | |
<item name="circleColor">#fff</item> | |
<item name="waveStroke">2dp</item> | |
<item name="waveColor">#fff</item> | |
<item name="waveGap">32dp</item> | |
<item name="highlightColor">@color/highlight</item> | |
<item name="android:textSize">16sp</item> | |
<item name="android:textColor">#fff</item> | |
</style> | |
</resources> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment