I can require and use GL_EXT_shader_image_load_formatted in OpenGL-GLSL shaders without any problems:
#extension GL_EXT_shader_image_load_formatted : require
layout(binding = 0) restrict uniform image2D ImgResult;However on the client side the extension is not reported when asking for it like this:
GLint numExt;
glGetIntegerv(GL_NUM_EXTENSIONS, &numExt);