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@Buttars
Created January 20, 2022 08:58
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SandboxVars = {
VERSION = 4,
Zombies = 5,
Distribution = 1,
DayLength = 3,
StartYear = 1,
StartMonth = 7,
StartDay = 9,
StartTime = 2,
WaterShut = 2,
ElecShut = 2,
WaterShutModifier = 14,
ElecShutModifier = 14,
FoodLoot = 2,
CannedFoodLoot = 2,
LiteratureLoot = 2,
SurvivalGearsLoot = 2,
MedicalLoot = 2,
WeaponLoot = 2,
RangedWeaponLoot = 2,
AmmoLoot = 2,
MechanicsLoot = 2,
OtherLoot = 2,
Temperature = 3,
Rain = 3,
ErosionSpeed = 3,
ErosionDays = 0,
XpMultiplier = 1.0,
ZombieAttractionMultiplier = 1.0,
VehicleEasyUse = false,
Farming = 3,
CompostTime = 2,
StatsDecrease = 3,
NatureAbundance = 3,
Alarm = 2,
LockedHouses = 6,
StarterKit = false,
Nutrition = true,
FoodRotSpeed = 3,
FridgeFactor = 3,
LootRespawn = 1,
SeenHoursPreventLootRespawn = 0,
WorldItemRemovalList = "Base.Vest,Base.Shirt,Base.Blouse,Base.Skirt,Base.Shoes,Base.Hat,Base.Glasses",
HoursForWorldItemRemoval = 24.0,
ItemRemovalListBlacklistToggle = false,
TimeSinceApo = 1,
PlantResilience = 3,
PlantAbundance = 3,
EndRegen = 3,
Helicopter = 1,
MetaEvent = 2,
SleepingEvent = 1,
GeneratorSpawning = 3,
GeneratorFuelConsumption = 1.0,
SurvivorHouseChance = 3,
VehicleStoryChance = 3,
ZoneStoryChance = 3,
AnnotatedMapChance = 4,
CharacterFreePoints = 0,
ConstructionBonusPoints = 4,
NightDarkness = 3,
InjurySeverity = 1,
BoneFracture = true,
HoursForCorpseRemoval = 216.0,
DecayingCorpseHealthImpact = 3,
BloodLevel = 3,
ClothingDegradation = 3,
FireSpread = true,
DaysForRottenFoodRemoval = -1,
AllowExteriorGenerator = true,
MaxFogIntensity = 1,
MaxRainFxIntensity = 1,
EnableSnowOnGround = true,
MultiHitZombies = true,
RearVulnerability = 1,
AttackBlockMovements = true,
AllClothesUnlocked = true,
CarSpawnRate = 4,
ChanceHasGas = 3,
InitialGas = 4,
FuelStationGas = 4,
CarGasConsumption = 1.0,
LockedCar = 3,
CarGeneralCondition = 3,
CarDamageOnImpact = 3,
DamageToPlayerFromHitByACar = 1,
TrafficJam = true,
CarAlarm = 2,
PlayerDamageFromCrash = true,
SirenShutoffHours = 0.0,
RecentlySurvivorVehicles = 1,
EnableVehicles = true,
Map = {
AllowMiniMap = true,
AllowWorldMap = true,
MapAllKnown = false,
},
ZombieLore = {
Speed = 3,
Strength = 3,
Toughness = 3,
Transmission = 1,
Mortality = 5,
Reanimate = 3,
Cognition = 3,
CrawlUnderVehicle = 1,
Memory = 3,
Decomp = 1,
Sight = 3,
Hearing = 3,
Smell = 2,
ThumpNoChasing = false,
ThumpOnConstruction = true,
ActiveOnly = 1,
TriggerHouseAlarm = false,
ZombiesDragDown = false,
ZombiesFenceLunge = true,
},
ZombieConfig = {
PopulationMultiplier = 0.35,
PopulationStartMultiplier = 0.6,
PopulationPeakMultiplier = 1.5,
PopulationPeakDay = 28,
RespawnHours = 72.0,
RespawnUnseenHours = 16.0,
RespawnMultiplier = 0.1,
RedistributeHours = 12.0,
FollowSoundDistance = 100,
RallyGroupSize = 20,
RallyTravelDistance = 20,
RallyGroupSeparation = 15,
RallyGroupRadius = 3,
},
SpearTraps = {
SpearTrapsKillPlayer = true,
},
}
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