Created
March 7, 2013 22:11
-
-
Save C4Code/5112301 to your computer and use it in GitHub Desktop.
Basic initialization of 4 C4UIElements
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { | |
C4Button *button; | |
C4Slider *slider; | |
C4Stepper *stepper; | |
C4Switch *swich; | |
} | |
-(void)setup { | |
button = [C4Button buttonWithType:ROUNDEDRECT]; | |
slider = [C4Slider slider:CGRectMake(0, 0, 368, 44)]; | |
stepper = [C4Stepper stepper]; | |
swich = [C4Switch switch]; | |
CGPoint currentCenter; | |
currentCenter = CGPointMake(self.canvas.center.x, 100); | |
button.center = currentCenter; | |
currentCenter.y += 100; | |
slider.center = currentCenter; | |
currentCenter.y += 100; | |
stepper.center = currentCenter; | |
currentCenter.y += 100; | |
swich.center = currentCenter; | |
[self.canvas addObjects:@[button, slider, stepper, swich]]; | |
} | |
@end |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment