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@CTimmerman
Last active November 14, 2024 22:15
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Warhammer 40k notes

Craft

Buy

Assemble

Base

Paint

  • MDF needs sealing.
  • Larger older brushes are faster, but to get all details quickly, spray is better.
  • All rattle/spray cans (even Citadel) contain styrofoam-melting acetone. Seal styrofoam with PVA (PolyVinyl Acetate) glue, aka water-soluble white wood glue.
  • Spray in short bursts from 30+ cm away into an old box outside.
  • Milk-like consistency is enough for brushing. Less than 80% opacity for glazing or washing into crannies. A little dish soap to break water surface tension might help even the pigment and/or reflective flakes.
  • Wash to add shadows, but remove unrealistic drops and glare using a clean brush and matt varnish.
  • Make your own glaze/shade/wash by adding 3-4 parts water and a little dish soap.
  • Drybrush (with a cheap makeup brush) to make details more visible.
  • If stencils aren't detailed enough, apply wet decals on Micro Set, when dry fix their shape with Micro Sol, then hide the layer with Lahmian Medium.

Airbrush

Transport

  • A normal backpack fits three 2L plastic containers with 1mm ferrous rubber sheets (self-adhesive stinks and 1mm thickness requires N52 strength magnets to prevent shifting, and more than one 1x3mm magnet in case they don't contact the sheet well enough because you pushed the Green Stuff filler too hard to stop it sticking to your table while drying for 1+ hour.), each containing thirty 32mm base models.
  • If you don't mind rubbing foam on your models, 6x8 fit into a 39x14x30cm 14 euro modular foam tool case.
  • A 75 euro dedicated backpack with wooden frame and metallic shelves works best.

Play

  • Terrain should be symmetrical or deployment zone choice random.
  • Ruin visibility is a point of discussion in 10th edition. Afaik vehicles can be seen if any part overlaps a ruin footprint, but can't see through the ruin until the entire model is inside. Same for non-vehicles on a base basis.
  • First floor ruin windows, doors, etc are considered closed in tournaments, except infantry can go through walls.
  • Different rules apply to 100 point Kill Team (30"x22"), 500 points Boarding Action (24"x28", 28″x 48″?, or 55"x48"??), and 500 point Combat Patrol (44"x30") formats. Regular 40k games are 1000 (Incursion, up to 44"x60"), 2000 (Strikeforce, 44"x60"), or 3000 (Onslaught, 44"x90") points.
  • You need about 24 D6 dice to roll hits, wounds, and saves. D20 games like Stargrave are said to be thrice as fast using D20 dice.
  • To hit, roll at least BS or WS.
  • Then for each hit to wound:
threshold = 5
if strength > 2 * toughness:
	threshold = 2
elif strength > toughness:
	threshold = 3
elif strength == toughness:
	threshold = 4
elif 2 * strength <= toughness:
	threshold = 6
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