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Compile Godot for Windows easily
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:: This script must be run from a Windows machine with | |
:: Visual Studio 2015, Python 2.7 and SCons installed at their | |
:: default locations. 7-Zip also needs to be installed (to compress editor binaries). | |
:: NOTE: You need Pywin32 to be installed to use multi-threaded compilation. | |
:: You may need to set "threads" to 1 for the first build, even if you have it installed. | |
:: Place this script at the root of your Godot Git clone. | |
:: CC0 1.0 Universal | |
:: set threads=%NUMBER_OF_PROCESSORS% | |
set threads=1 | |
:: Build 64-bit Godot | |
call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" amd64 | |
call "C:\Python27\Scripts\scons.bat" p=windows -j%threads% verbose=no tools=yes target=release_debug | |
call "C:\Python27\Scripts\scons.bat" p=windows -j%threads% verbose=no tools=no target=release | |
call "C:\Python27\Scripts\scons.bat" p=windows -j%threads% verbose=no tools=no target=release_debug | |
:: Build 32-bit Godot | |
call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x86 | |
call "C:\Python27\Scripts\scons.bat" p=windows -j%threads% verbose=no tools=yes target=release_debug | |
call "C:\Python27\Scripts\scons.bat" p=windows -j%threads% verbose=no tools=no target=release | |
call "C:\Python27\Scripts\scons.bat" p=windows -j%threads% verbose=no tools=no target=release_debug | |
:: Install binaries in Godot's export templates directory | |
cd bin\ | |
copy godot.windows.opt.debug.64.exe %APPDATA%\Godot\templates\windows_64_debug.exe | |
copy godot.windows.opt.64.exe %APPDATA%\Godot\templates\windows_64_release.exe | |
copy godot.windows.opt.debug.32.exe %APPDATA%\Godot\templates\windows_32_debug.exe | |
copy godot.windows.opt.32.exe %APPDATA%\Godot\templates\windows_32_release.exe | |
:: Compress editor binaries using .zip | |
call "%PROGRAMFILES%\7-Zip\7z.exe" a godot.windows.opt.tools.64.zip godot.windows.opt.tools.64.exe | |
call "%PROGRAMFILES%\7-Zip\7z.exe" a godot.windows.opt.tools.32.zip godot.windows.opt.tools.32.exe | |
:: Copy editor archives in a separate folder with a cleaner name | |
copy godot.windows.opt.tools.64.zip %APPDATA%\Godot\editor\godot-windows-x86_64.zip | |
copy godot.windows.opt.tools.32.zip %APPDATA%\Godot\editor\godot-windows-x86.zip |
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