Created
July 24, 2022 12:55
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Gitlab CI for UE
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variables: | |
GIT_SUBMODULE_STRATEGY: "recursive" | |
GIT_STRATEGY: "fetch" | |
GIT_CHECKOUT: "true" | |
GIT_SSL_NO_VERIFY: "1" | |
GET_SOURCES_ATTEMPTS: "10" | |
stages: | |
- Build Client | |
- Build Server | |
- Package Development Client | |
- Cleanup Development Client | |
- Package Shipping Client | |
- Cleanup Shipping Client | |
- Package Development Server | |
- Cleanup Development Server | |
- Package Shipping Server | |
- Cleanup Shipping Server | |
# Linux | |
compile-client-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Build Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: manual | |
needs: [clang-format] | |
script: | |
- python3 setup.py | |
- ue4 build -TargetPlatforms=Linux | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
# Windows | |
compile-client-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Build Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: manual | |
needs: [clang-format] | |
script: | |
- python setup.py | |
- ue4 build -TargetPlatforms=Win64 -VS2019 | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
# Linux | |
compile-server-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Build Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: manual | |
needs: [clang-format] | |
script: | |
- python3 setup.py | |
- ue4 build Development Server -TargetPlatforms=Linux | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
# Windows | |
compile-server-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Build Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: manual | |
needs: [clang-format] | |
script: | |
- python setup.py | |
- ue4 build Development Server -TargetPlatforms=Win64 -VS2019 | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
# Linux | |
package-development-client-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Development Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [compile-client-linux] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python3 setup.py | |
- ue4 package Development -TargetPlatforms=Linux | |
- mv dist/LinuxNoEditor . | |
- mkdir -p LinuxNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
- echo $STEAM_APPID > LinuxNoEditor/$CI_PROJECT_CONTENT_DIR/Binaries/Linux/steam_appid.txt | |
- cp -R Content/_Main/Art/Movies/* LinuxNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- LinuxNoEditor/* | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
cleanup-development-client-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Development Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-development-client-linux] | |
script: | |
- rm -rf dist | |
- rm -rf LinuxNoEditor | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
package-shipping-client-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Shipping Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [cleanup-development-client-linux] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python3 setup.py | |
- ue4 package Shipping -TargetPlatforms=Linux | |
- mv dist/LinuxNoEditor . | |
- mkdir -p LinuxNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
- echo $STEAM_APPID > LinuxNoEditor/$CI_PROJECT_CONTENT_DIR/Binaries/Linux/steam_appid.txt | |
- cp -R Content/_Main/Art/Movies/* LinuxNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- LinuxNoEditor/* | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
cleanup-shipping-client-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Shipping Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-shipping-client-linux] | |
script: | |
- rm -rf dist | |
- rm -rf LinuxNoEditor | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
# Windows | |
package-development-client-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Development Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [compile-client-windows] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python setup.py | |
- ue4 package Development -TargetPlatforms=Win64 -VS2019 | |
- mv dist/WindowsNoEditor . | |
- mkdir -p WindowsNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
- $env:STEAM_APPID | Set-Content WindowsNoEditor/$CI_PROJECT_CONTENT_DIR/Binaries/Win64/steam_appid.txt | |
- cp -R Content/_Main/Art/Movies/* WindowsNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- WindowsNoEditor/* | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
cleanup-development-client-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Development Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-development-client-windows] | |
script: | |
- if (test-path dist) { Remove-Item dist -Recurse; } | |
- if (test-path WindowsNoEditor) { Remove-Item WindowsNoEditor -Recurse; } | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
package-shipping-client-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Shipping Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [cleanup-development-client-windows] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python setup.py | |
- ue4 package Shipping -TargetPlatforms=Win64 -VS2019 | |
- mv dist/WindowsNoEditor . | |
- mkdir -p WindowsNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
- $env:STEAM_APPID | Set-Content WindowsNoEditor/$CI_PROJECT_CONTENT_DIR/Binaries/Win64/steam_appid.txt | |
- cp -R Content/_Main/Art/Movies/* WindowsNoEditor/$CI_PROJECT_CONTENT_DIR/Content/_Main/Art/Movies | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- WindowsNoEditor/* | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
cleanup-shipping-client-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Shipping Client | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-shipping-client-windows] | |
script: | |
- if (test-path dist) { Remove-Item dist -Recurse; } | |
- if (test-path WindowsNoEditor) { Remove-Item WindowsNoEditor -Recurse; } | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
# Linux | |
package-development-server-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Development Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [compile-server-linux, cleanup-shipping-client-linux] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python3 setup.py | |
- ue4 package Development -server -TargetPlatforms=Linux | |
- mv dist/LinuxServer . | |
- echo $STEAM_APPID > LinuxServer/$CI_PROJECT_CONTENT_DIR/Binaries/Linux/steam_appid.txt | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- LinuxServer/* | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
cleanup-development-server-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Development Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-development-server-linux] | |
script: | |
- rm -rf dist | |
- rm -rf LinuxServer | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
package-shipping-server-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Shipping Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [cleanup-development-server-linux] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python3 setup.py | |
- ue4 package Shipping -server -TargetPlatforms=Linux | |
- mv dist/LinuxServer . | |
- echo $STEAM_APPID > LinuxServer/$CI_PROJECT_CONTENT_DIR/Binaries/Linux/steam_appid.txt | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- LinuxServer/* | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
cleanup-shipping-server-linux: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Shipping Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-shipping-server-linux] | |
script: | |
- rm -rf dist | |
- rm -rf LinuxServer | |
# Select runner | |
tags: | |
- linux | |
- docker | |
- ue4 | |
# Windows | |
package-development-server-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Development Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [compile-server-windows, cleanup-shipping-client-windows] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python setup.py | |
- ue4 package Development -server -TargetPlatforms=Win64 -VS2019 | |
- mv dist/WindowsServer . | |
- $env:STEAM_APPID | Set-Content WindowsServer/$CI_PROJECT_CONTENT_DIR/Binaries/Win64/steam_appid.txt | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- WindowsServer/* | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
cleanup-development-server-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Development Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-development-server-windows] | |
script: | |
- if (test-path dist) { Remove-Item dist -Recurse; } | |
- if (test-path WindowsServer) { Remove-Item WindowsServer -Recurse; } | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
package-shipping-server-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Package Shipping Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [cleanup-development-server-windows] | |
variables: | |
GIT_STRATEGY: "clone" | |
script: | |
- python setup.py | |
- ue4 package Shipping -server -TargetPlatforms=Win64 -VS2019 | |
- mv dist/WindowsServer . | |
- $env:STEAM_APPID | Set-Content WindowsServer/$CI_PROJECT_CONTENT_DIR/Binaries/Win64/steam_appid.txt | |
artifacts: | |
name: "$CI_PROJECT_TITLE" | |
paths: | |
- WindowsServer/* | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 | |
cleanup-shipping-server-windows: | |
image: adamrehn/ue4-full:4.27.2 | |
stage: Cleanup Shipping Server | |
rules: | |
- if: '$CI_COMMIT_TAG' | |
when: on_success | |
needs: [package-shipping-server-windows] | |
script: | |
- if (test-path dist) { Remove-Item dist -Recurse; } | |
- if (test-path WindowsServer) { Remove-Item WindowsServer -Recurse; } | |
# Select runner | |
tags: | |
- windows | |
- docker | |
- ue4 |
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