Created
September 8, 2019 16:35
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Use pipe to read ffmped decoded video frames with NVIDIA GPU hardware acceleration
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import subprocess as sp | |
import cv2 | |
import numpy as np | |
from PIL import Image | |
import tensorflow as tf | |
ffmpeg_cmd_1 = ["./ffmpeg", "-y", | |
"-hwaccel", "nvdec", | |
"-c:v", "h264_cuvid", | |
"-vsync", "0", | |
"-max_delay", "500000", | |
"-reorder_queue_size", "10000", | |
"-i", "rtsp://admin:[email protected]/Streaming/Channels/1", | |
"-f", "rawvideo", | |
"-pix_fmt", "yuv420p", | |
"-preset", "slow", | |
"-an", "-sn", | |
"-vf", "fps=15", | |
"-"] | |
ffmpeg_cmd_2 = ["./ffmpeg", "-y", | |
"-hwaccel", "nvdec", | |
"-c:v", "h264_cuvid", | |
"-vsync", "0", | |
"-max_delay", "500000", | |
"-reorder_queue_size", "10000", | |
"-i", "rtsp://admin:[email protected]/Streaming/Channels/1", | |
"-f", "rawvideo", | |
"-preset", "slow", | |
"-an", "-sn", | |
"-pix_fmt", "yuv420p", | |
"-vf", "fps=15", | |
"-"] | |
ffmpeg1 = sp.Popen(ffmpeg_cmd_1, stdout=sp.PIPE, bufsize=10) | |
ffmpeg2 = sp.Popen(ffmpeg_cmd_2, stdout=sp.PIPE, bufsize=10) | |
class YUV2RGB_GPU(): | |
def __init__(self, w=1920, h=1080): | |
config = tf.ConfigProto(gpu_options=tf.GPUOptions(per_process_gpu_memory_fraction=0.03)) | |
self.y = tf.placeholder(shape=(1, h, w), dtype=tf.float32) | |
self.u = tf.placeholder(shape=(1, h, w), dtype=tf.float32) | |
self.v = tf.placeholder(shape=(1, h, w), dtype=tf.float32) | |
r = self.y+1.371*(self.v-128) | |
g = self.y+0.338* (self.u-128)-0.698*(self.v-128) | |
b = self.y+1.732*(self.u-128) | |
result = tf.stack([b, g, r], axis=-1) | |
self.result = tf.clip_by_value(result, 0, 255) | |
self.sess = tf.Session(config=config) | |
def convert(self, y, u, v): | |
results = self.sess.run(self.result, feed_dict={self.y:y, self.u: u, self.v: v}) | |
return results.astype(np.uint8) | |
C = YUV2RGB_GPU() | |
ffmpegs = [ffmpeg1, ffmpeg2] | |
while True: | |
w = 1920 | |
h = 1080 | |
k = w*h | |
ys = [] | |
us = [] | |
vs = [] | |
for i in ffmpegs: | |
x = i.stdout.read(int(w*h*6//4)) # read bytes of single frames | |
y = np.frombuffer(x[0:k], dtype=np.uint8).reshape((h, w)) | |
u = np.frombuffer(x[k:k+k//4], dtype=np.uint8).reshape((h//2, w//2)) | |
v = np.frombuffer(x[k+k//4:], dtype=np.uint8).reshape((h//2, w//2)) | |
u = np.reshape(cv2.resize(np.expand_dims(u, -1), (w, h)), (h, w)) | |
v = np.reshape(cv2.resize(np.expand_dims(v, -1), (w, h)), (h, w)) | |
image = np.stack([y, u, v], axis=-1) | |
ys.append(y) | |
us.append(u) | |
vs.append(v) | |
image = C.convert(ys, us, vs) | |
image = np.concatenate(image, axis=0) | |
image = cv2.resize(image, None, fx=1/2, fy=1/2) | |
cv2.imshow("im", image) | |
if cv2.waitKey(20) & 0xFF == ord('q'): | |
break | |
cv2.destroyAllWindows() | |
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Thanks for clarifying my questions, much appreciated. I've learned a lot from your code.
I was looking for a way to keep FFMPEG's output on the GPU for further processing. Unfortunately, it seems that that's not possible without customising FFMPEG's code.