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//Expose c++ class | |
newDSLClass(); // global | |
endClass(); | |
newDSLClass("Health"); | |
member("Life", OFFSETOF(Health.Life"), DSL::Int_t); | |
endClass(); | |
newDSLClass("Entity"); | |
member("Pos", OFFSETOF(Entity.Pos), DSL::vec4_t); | |
member("health", OFFSETOF(entity.health", "Health"); | |
endClass(); | |
// create DSL class | |
dslVar = DSLInstanciate("Entity", &myEntity); | |
// call DSL class | |
DSLCall(dslVar, "Update"); | |
DSLCall(dslVar, "Update", deltaTime); | |
// query DSL object/ DOM | |
dslVar2 = DSLQuery(dslVar, "health"); | |
dslVar2 = DSLQuery(dslVar, "health.Life"); | |
// define DSL class | |
foo(val) | |
{ | |
return val + 3 | |
} | |
class Player extend Entity | |
anotherMember:vec4 | |
Update(dt) | |
{ | |
anotherMember.x += dt | |
} | |
end | |
// impl | |
struct Function_t | |
{ | |
int parameterCount; | |
}; | |
struct Word_t | |
{ | |
const char *name; | |
union | |
{ | |
void *function; | |
int _int; | |
float _float; | |
}; | |
unsigned unmutableType:1;// coming from C++ | |
}; | |
std::vector<Word_t> Heap; | |
std::vector<Word_t> Stack; | |
std::vector<Word_t> Definitions; // compositions of c++ and DSL classes | |
-> gen def | |
-> gen bytecode |
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