Created
February 16, 2022 12:50
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Snapshot of ContentView from https://github.com/ChrisMash/SwiftUI-Playing-Cards for my blog
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struct ContentView: View { | |
private var gameState = GameState() | |
@Namespace private var animation | |
var body: some View { | |
VStack { | |
// Some simple instructions | |
Text(""" | |
Tap a + button to add a card from the deck to the relevant hand. | |
Tap a card in a hand to send it back to the deck. | |
""") | |
.multilineTextAlignment(.center) | |
// Draw the deck of cards players can pick up from | |
DeckView(deck: gameState.deck, | |
namespace: animation) | |
// Draw each player's hand of cards | |
ForEach(gameState.hands) { hand in | |
HStack { | |
// Include a button to pull a card from the deck into this hand | |
Button("+") { | |
addCard(to: hand) | |
} | |
.padding(.leading) | |
HandView(hand: hand, | |
namespace: animation, | |
onCardTap: { | |
remove(card: $0, from: hand) | |
}) | |
} | |
} | |
} | |
} | |
// MARK: Private functions | |
private func addCard(to hand: Hand) { | |
withAnimation { | |
guard let card = gameState.deck.cards.popLast() else { | |
print("Deck is empty!") | |
return | |
} | |
hand.cards.append(card) | |
} | |
} | |
private func remove(card: Card, from hand: Hand) { | |
withAnimation { | |
// Put the card back in the deck | |
guard let index = hand.cards.firstIndex(of: card) else { | |
fatalError("Failed to find tapped card in hand") | |
} | |
hand.cards.remove(at: index) | |
gameState.deck.cards.append(card) | |
} | |
} | |
} |
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