Created
June 28, 2025 22:24
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double sided, no backface culling
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use std::f32::consts::PI; | |
use bevy::prelude::*; | |
fn main() -> AppExit { | |
App::new() | |
.add_plugins(DefaultPlugins) | |
.add_systems(Startup, startup) | |
.add_systems(FixedUpdate, update) | |
.run() | |
} | |
#[derive(Component)] | |
struct Rotate; | |
fn startup( | |
mut commands: Commands, | |
mut meshes: ResMut<Assets<Mesh>>, | |
mut materials: ResMut<Assets<StandardMaterial>>, | |
) { | |
commands.spawn(( | |
Mesh3d( | |
meshes.add(Plane3d::new( | |
Vec3::Y, | |
Vec2::splat(10.), | |
)), | |
), | |
MeshMaterial3d(materials.add(StandardMaterial { | |
cull_mode: None, | |
double_sided: true, | |
..default() | |
})), | |
Transform::from_rotation(Quat::from_rotation_x( | |
-std::f32::consts::FRAC_PI_2, | |
)), | |
Rotate, | |
)); | |
// cube | |
commands.spawn(( | |
Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))), | |
MeshMaterial3d( | |
materials.add(Color::srgb_u8(124, 144, 255)), | |
), | |
Transform::from_xyz(0.0, 0.5, 0.0), | |
)); | |
// light | |
commands.spawn(( | |
PointLight { | |
shadows_enabled: true, | |
..default() | |
}, | |
Transform::from_xyz(4.0, 8.0, 4.0), | |
)); | |
// camera | |
commands.spawn(( | |
Camera3d::default(), | |
Transform::from_xyz(-2.5, 4.5, 9.0) | |
.looking_at(Vec3::ZERO, Vec3::Y), | |
)); | |
} | |
fn update( | |
mut query: Query<&mut Transform, With<Rotate>>, | |
time: Res<Time>, | |
) { | |
for mut transform in &mut query { | |
transform.rotate_x(PI * time.delta_secs()); | |
} | |
} |
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