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@ChristopherBiscardi
ChristopherBiscardi / changes.diff
Created August 27, 2024 23:43
center-of-tile bevy_ecs_tilemap
diff --git a/examples/mouse_to_tile.rs b/examples/mouse_to_tile.rs
index 9ea13ec..3b03fc0 100644
--- a/examples/mouse_to_tile.rs
+++ b/examples/mouse_to_tile.rs
@@ -1,4 +1,8 @@
-use bevy::{color::palettes, math::Vec4Swizzles};
+use bevy::{
+ color::palettes::{self, tailwind::GREEN_400},
+ math::Vec4Swizzles,
+ sprite::MaterialMesh2dBundle,
@ChristopherBiscardi
ChristopherBiscardi / main.rs
Created August 16, 2024 04:55
all events get read
use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(
Update,
(
produce,
read_one.run_if(on_event::<MyEvent>()),
@ChristopherBiscardi
ChristopherBiscardi / insert_if.rs
Created July 21, 2024 22:14
InsertIf for Bevy
use bevy::{ecs::system::EntityCommand, prelude::*};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, (startup, log).chain())
.run();
}
fn startup(mut commands: Commands) {
@ChristopherBiscardi
ChristopherBiscardi / calculator.bevy.rs
Created July 19, 2024 19:29
A calculator in bevy! (codegolf)
use std::ops::Deref;
use bevy::{color::palettes::tailwind::*, prelude::*};
use calc::*;
use itertools::Itertools;
use rust_decimal::prelude::*;
fn main() {
App::new()
.insert_resource(ClearColor(SLATE_950.into()))
@ChristopherBiscardi
ChristopherBiscardi / _readme.md
Last active July 8, 2024 20:16
IceSentry Shield from Bevy 0.10 release post
@ChristopherBiscardi
ChristopherBiscardi / no_pow.asm
Created December 5, 2023 02:04
Assembly output of the detailed rust files using godbolt rust 1.73
# Compilation provided by Compiler Explorer at https://godbolt.org/
example::no_pow:
push rax
mov eax, edi
sub eax, 1
mov dword ptr [rsp + 4], eax
cmp edi, 1
setb al
test al, 1
jne .LBB0_2
@ChristopherBiscardi
ChristopherBiscardi / custom_error.rs
Created February 7, 2023 14:19
nom custom error examples
use color_eyre::eyre::{Result, Context};
use nom::{
bytes::complete::tag,
character::complete::alpha1,
combinator::rest,
error::{ErrorKind, ParseError},
sequence::preceded,
*,
};
use thiserror::Error; // 1.0.38
@ChristopherBiscardi
ChristopherBiscardi / .yabairc
Created September 11, 2022 21:08
What VSCode theme is that? youtube video
# the scripting-addition must be loaded manually if
# you are running yabai on macOS Big Sur. Uncomment
# the following line to have the injection performed
# when the config is executed during startup.
#
# for this to work you must configure sudo such that
# it will be able to run the command without password
sudo yabai --load-sa
yabai -m signal --add event=dock_did_restart action="sudo yabai --load-sa"
#import bevy_pbr::mesh_view_bindings
#import bevy_pbr::mesh_bindings
// NOTE: Bindings must come before functions that use them!
#import bevy_pbr::mesh_functions
#import bevy_shader_utils::simplex_noise_3d
#import bevy_shader_utils::simplex_noise_2d
struct StandardMaterial {
@ChristopherBiscardi
ChristopherBiscardi / main.rs
Last active July 15, 2022 11:06
Bevy: Extending StandardMaterial
use bevy::{
asset::AssetServerSettings,
pbr::{
MaterialPipeline, MaterialPipelineKey,
StandardMaterialKey, StandardMaterialUniform,
},
prelude::*,
reflect::TypeUuid,
render::{
mesh::{