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November 18, 2024 01:29
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A small script for getting free stuff from the unity asset store
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/* | |
HOW TO USE | |
########## | |
- Go to the unity asset store (https://assetstore.unity.com/) | |
- Select any category and adapt filters to what you want to get | |
It is recommended to set the "Hide Purchased Assets" and "Free Assets" to reduce working load. | |
You might also set other filters like for example only 3D Characters or 4+ star ratings only | |
- Open up the developer console (normally F12) | |
- Copy this script to the Console (you might change the consts at the beginning, numbers are in milliseconds) | |
- Write "redeemAll();" (without the quotes) in the console and hit enter | |
DISCLAIMER | |
########## | |
The script goes through all the assets it can find and tries to add them to your assets. | |
It automatically accepts the agreement popup, so you must be aware of the agreements. | |
Also the script seems to be rather flaky. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, | |
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | |
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | |
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
const showRedemptions = true; | |
const showNumberOfRedeemableProductsFoundOnCurrentPage = true; | |
const showAgreementAccepting = true; | |
const showMyAssetsOnlyAccepting = true; | |
const timePerProduct = 5000; | |
const timeUntilAgreementAcceptance = 1000; | |
const timeUntilMyAssetsOnly = 2500; | |
const timeBeforeGoingToNextPage = 10000; | |
function getAllProductDetails() { | |
return document.querySelectorAll('div.uty-prod-details'); | |
} | |
function getAllRedeemableAssets() { | |
return document.querySelectorAll('button[label="Add to My Assets"]'); | |
} | |
function getAcceptButton() { | |
return document.querySelector('button[label="Accept"]'); | |
} | |
function getAddToMyAssetsOnly() { | |
return document.querySelector('button[label="Add to my assets only"]'); | |
} | |
function getNextButton() { | |
return document.querySelector('button[label="Next"]:not(:disabled)'); | |
} | |
async function redeemCurrentPage(goToNextPage = false) { | |
console.log(`[INFO] Searching products on current page`); | |
const allProductDetails = Array.from(getAllProductDetails()); | |
const detailsOfFreeProducts = allProductDetails.filter(product => product.innerHTML.includes('FREE') && product.innerHTML.includes('Add to My Assets')); | |
if (showNumberOfRedeemableProductsFoundOnCurrentPage) { | |
console.log(`[INFO] Found ${detailsOfFreeProducts.length} products to redeem.`); | |
} | |
detailsOfFreeProducts.forEach(async (item, index) => { | |
setTimeout(function() { | |
const firstTextNode = item.querySelector('a div:first-of-type'); | |
const productName = firstTextNode ? firstTextNode.innerText : 'UNDEFINED'; | |
const addToMyAssetsButton = item.querySelector('button[label="Add to My Assets"]'); | |
if (showRedemptions) { | |
console.log(`[REDEMPTION] ${index+1}/${detailsOfFreeProducts.length} - ${productName}`); | |
} | |
addToMyAssetsButton.click(); | |
setTimeout(function() { | |
const acceptButton = getAcceptButton(); | |
if (acceptButton) { | |
if (showAgreementAccepting) { | |
console.log(`[INFO] Accepting agreement for ${productName}`); | |
} | |
acceptButton.click(); | |
} | |
}, timeUntilAgreementAcceptance); | |
setTimeout(function() { | |
const myAssetsOnly = getAddToMyAssetsOnly(); | |
if (myAssetsOnly) { | |
if (showMyAssetsOnlyAccepting) { | |
console.log(`[INFO] Adding ${productName} to my assets only`); | |
} | |
myAssetsOnly.click(); | |
} | |
}, timeUntilMyAssetsOnly); | |
}, index * timePerProduct); | |
}); | |
setTimeout(function() { | |
console.log('[INFO] Page should be done by now'); | |
const nextButton = getNextButton(); | |
if (goToNextPage && nextButton) { | |
console.log('[INFO] Going to next page'); | |
nextButton.click(); | |
setTimeout(function() { | |
console.log('[INFO] Start redeeming new page'); | |
redeemCurrentPage(goToNextPage); | |
}, timeBeforeGoingToNextPage); | |
} | |
}, detailsOfFreeProducts.length * timePerProduct + timeBeforeGoingToNextPage); | |
} | |
async function redeemAll() { | |
redeemCurrentPage(true); | |
} |
the script shows "undefined", how to solve this issue ?
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Tweaked your code, thanks (this might loop infinitely if it cant find products anymore):