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SwiftUI live-blur materials
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// ⚠️ As of WWDC21 you can just use a SwiftUI Material | |
// https://developer.apple.com/documentation/swiftui/material | |
// | |
// Frost.swift | |
// | |
// Created by Clarko on 7/19/20. | |
// | |
// A SwiftUI representation of UIVisualEffectView | |
// and UIBlurEffect, that handles mostly like a | |
// SwiftUI Color view. Use it as a .background() | |
// or on its own. | |
// | |
// Don't try to use it as a .fill() or a .border() | |
// on a shape, sorry. | |
// | |
// Comes with styles like Frost.thin and Frost.thick | |
// | |
import SwiftUI | |
struct Frost: UIViewRepresentable, Hashable { | |
// Adaptive UI style, matching the system toolbars | |
static var chrome: Frost { | |
Frost(style: .systemChromeMaterial) | |
} | |
// Adaptive UI styles, by thickness | |
static var ultraThin: Frost { | |
Frost(style: .systemUltraThinMaterial) | |
} | |
static var thin: Frost { | |
Frost(style: .systemThinMaterial) | |
} | |
static var normal: Frost { | |
Frost(style: .systemMaterial) | |
} | |
static var thick: Frost { | |
Frost(style: .systemThickMaterial) | |
} | |
// Content styles, by brightness | |
static var lighter: Frost { | |
Frost(style: .extraLight) | |
} | |
static var neutral: Frost { | |
Frost(style: .light) | |
} | |
static var darker: Frost { | |
Frost(style: .dark) | |
} | |
// Implementation | |
var style: UIBlurEffect.Style = .systemChromeMaterial | |
func makeUIView(context: Context) -> UIVisualEffectView { | |
UIVisualEffectView() | |
} | |
func updateUIView(_ uiView: UIVisualEffectView, context: Context) { | |
uiView.effect = UIBlurEffect(style: style) | |
} | |
} |
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