Created
January 24, 2019 18:52
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// Emptyness? Awesome. | |
#define STB_IMAGE_WRITE_IMPLEMENTATION | |
#include "stb_image_write.h" | |
#include <vector> | |
#include <utility> | |
#include <sstream> | |
#include <iostream> | |
typedef float real; | |
struct body | |
{ | |
real x; | |
real y; | |
real vx; | |
real vy; | |
body(real _x, real _y) | |
{ | |
x = _x; | |
y = _y; | |
vx = 0.0f; | |
vy = 0.0f; | |
} | |
}; | |
void body_force(std::vector<body>& bodies, real timestep) | |
{ | |
const real softening = 10.0f; | |
#pragma omp parallel for schedule(dynamic) | |
for (int i = 0; i < bodies.size(); i++) | |
{ | |
real fx = 0.0f; | |
real fy = 0.0f; | |
for (int j = 0; j < bodies.size(); j++) | |
{ | |
if (i == j) | |
{ | |
continue; | |
} | |
real dx = bodies[j].x - bodies[i].x; | |
real dy = bodies[j].y - bodies[i].y; | |
real dist_sqr = dx * dx + dy * dy + softening; | |
real inv_dist = 1.0f / sqrtf(dist_sqr); | |
real inv_dist_3 = | |
( | |
inv_dist * | |
inv_dist * | |
inv_dist | |
); | |
fx += dx * inv_dist_3; | |
fy += dy * inv_dist_3; | |
} | |
bodies[i].vx += timestep * fx; | |
bodies[i].vy += timestep * fy; | |
} | |
} | |
// Entry point for the software renderer. | |
int main(int argc, char** argv) | |
{ | |
std::vector<body> bodies; | |
int x_res = 700; | |
int y_res = 700; | |
unsigned char* img_data = (unsigned char*)malloc(x_res * y_res * 3 * sizeof(unsigned char)); | |
int stride_in_bytes = x_res * 3; | |
const real xr = 1000.0f; | |
const real yr = 1000.0f; | |
for (int i = 0; i < 20000; i++) | |
{ | |
real r1 = float(rand()) / float(RAND_MAX) * 2.0f - 1.0f; | |
real r2 = float(rand()) / float(RAND_MAX) * 2.0f - 1.0f; | |
real angx = cos(r1 * 2.0f * M_PI); | |
real angy = sin(r1 * 2.0f * M_PI); | |
bodies.push_back(body(angx * r2 * xr, angy * r2 * yr)); | |
} | |
for (int i = 0; i < 3600; i++) | |
{ | |
memset(img_data, 0, x_res * y_res * 3 * sizeof(unsigned char)); | |
body_force(bodies, 5.0f); | |
for (int i = 0; i < bodies.size(); i++) | |
{ | |
body& bi = bodies[i]; | |
bi.x += bi.vx; | |
bi.y += bi.vy; | |
int x = bi.x / 10.0f + x_res / 2; | |
int y = bi.y / 10.0f + y_res / 2; | |
if (x >= 0 && x < x_res && y >= 0 && y < y_res) | |
{ | |
img_data[y * stride_in_bytes + x * 3 + 0] = 255; | |
img_data[y * stride_in_bytes + x * 3 + 1] = 255; | |
img_data[y * stride_in_bytes + x * 3 + 2] = 255; | |
} | |
} | |
std::stringstream path_builder; | |
path_builder << "./frame_" << i << ".png"; | |
stbi_write_png(path_builder.str().c_str(), x_res, y_res, 3, img_data, stride_in_bytes); | |
std::cout << i << std::endl; | |
} | |
free(img_data); | |
return 0; | |
} |
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