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using BepInEx; | |
using BepInEx.Logging; | |
using System.Reflection; | |
using System.IO; | |
using DunGen; | |
using LethalLevelLoader; | |
using UnityEngine; | |
using MonoMod.Cil; | |
using MonoMod.RuntimeDetour; |
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using UnityEngine; | |
using System.Collections; | |
[RequireComponent (typeof (Rigidbody))] | |
[RequireComponent (typeof (CapsuleCollider))] | |
public class CharacterControls : MonoBehaviour { | |
public float speed = 10.0f; | |
public float gravity = 10.0f; |
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// ==UserScript== | |
// @name GitHub Only Readme | |
// @namespace http://tampermonkey.net/ | |
// @version 0.1 | |
// @description Replace the contents of a GitHub page with just the contents of the README (for a dashboard uwu) | |
// @author You | |
// @match https://github.com/Cobertos/Cobertos/blob/master/README.md | |
// @grant none | |
// ==/UserScript== |
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/**Function for creating elements with dynamic sizes. Adapted from rems/vw workflow | |
* like the one at https://www.smashingmagazine.com/2016/05/fluid-typography/ | |
* but made to be applied more selectively. | |
* We should prefer fixed sizes over dynamic scaling sizes if possible as we get | |
* more control over sizing (especially for things like Google Search Console checks, | |
* matching comps better, and dealing with large amounts of dynamic content). | |
* There are still times you might want to use dynamic scaling sizes to get the | |
* most out of your whitespace at smaller sizes without a ton of breakpoints | |
* | |
* Changing the pixel to vw ratio here is hard without the right intuition. The |
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export const PREFIXES = ["active", "auto", "app", "avi", "base", "co", "coin", "core", "clear", "wallet", "echo", "even", "ever", "fair", "go", "high", "hyper", "in", "inter", "good", "jump", "live", "make", "mass", "work", "matter", "home", "on", "one", "open", "over", "out", "buddy", "real", "peak", "pure", "money", "silver", "solid", "spark", "start", "true", "up", "vibe"]; | |
export const SUFFIXES = ["atlas", "base", "bay", "boost", "case", "center", "cast", "click", "dash", "deck", "dock", "dot", "drop", "engine", "flow", "glow", "grid", "gram", "graph", "hub", "focus", "kit", "lab", "level", "layer", "line", "logic", "load", "loop", "meet", "method", "mode", "mark", "ness", "now", "pass", "port", "post", "press", "push", "rise", "scape", "scale", "scan", "scout", "sense", "set", "shift", "ship", "side", "signal", "snap", "scope", "space", "span", "spark", "spot", "start", "storm", "stripe", "sync", "tap", "tilt", "ture", "type", "view", "verge", "vibe", "ware", "yard", "up"]; | |
export const WORD_SUFFIXES = [ |

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'CA-AB' : { | |
'name' : 'Alberta' | |
}, | |
'CA-BC' : { | |
'name' : 'British Columbia' | |
}, | |
'CA-MB' : { | |
'name' : 'Manitoba' | |
}, | |
'CA-NB' : { |
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'US-AL' : { | |
'name' : 'Alabama' | |
}, | |
'US-AK' : { | |
'name' : 'Alaska' | |
}, | |
'US-AZ' : { | |
'name' : 'Arizona' | |
}, | |
'US-AR' : { |
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const gulp = require("gulp"); | |
const webpack = require('webpack'); | |
const WebpackMessages = require('webpack-messages'); | |
const gulpWebpack = require('webpack-stream'); | |
const merge = require('webpack-merge'); | |
const SRC_DIR = "src"; //Source directory | |
const DIST_DIR = "dist"; //Distribution directory | |
const TEST_DIR = "test"; //Directory the tests live in |
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.shield | |
{ | |
font-family: "Helvetica", sans-serif; | |
font-size: 12px; | |
color: #FFF; | |
text-shadow: 0px 0.07em 0px rgba(0,0,0,0.3); | |
margin: 4px; | |
& > * | |
{ |
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