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#include <Windows.h> | |
#include <tchar.h> | |
#define CURRENT_WND_CLASS _T("GameWndClass_Didiet") | |
#define DEF_CX 800 | |
#define DEF_CY 600 | |
LRESULT CALLBACK WndProc( HWND, UINT, WPARAM, LPARAM ); | |
INT WINAPI _tWinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow ) |