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Last active January 11, 2020 01:21
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SwiftUI stick dragging with two states
//
// TwoStateStickyDrag.swift
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Created by Adam Fordyce on 10/01/2020.
// Copyright © 2020 Adam Fordyce. All rights reserved.
//
import SwiftUI
import PureSwiftUI
struct TwoStateStickyDrag: View {
var body: some View {
GeometryReader { (geo: GeometryProxy) in
HStack {
TwoStateStickyShape(color: .red, size: geo.widthScaled(0.3), stickyThreshold: geo.heightScaled(0.3))
TwoStateStickyShape(color: .green, size: geo.widthScaled(0.3), stickyThreshold: geo.heightScaled(0.3))
TwoStateStickyShape(color: .blue, size: geo.widthScaled(0.3), stickyThreshold: geo.heightScaled(0.3))
}
.greedyFrame()
.vPadding()
}
}
}
struct TwoStateStickyShape: View {
let color: Color
let size: CGFloat
let stickyThreshold: CGFloat
@State private var stuck = true
@State private var top = true
@State private var translation: CGSize = .zero
var scaleForTranslation: CGFloat {
if self.stuck {
return 1 + abs(translation.y) / size
} else {
return 1
}
}
var offsetForTranslation: CGFloat {
if self.stuck {
return translation.y / 2
} else {
return translation.y
}
}
var body: some View {
GeometryReader { (geo: GeometryProxy) in
VStack {
Frame(self.size, self.color)
.shadow(5)
.yScale(self.scaleForTranslation)
.yOffsetIfNot(self.top, geo.height - self.size)
.yOffset(self.offsetForTranslation)
.gesture(DragGesture(minimumDistance: 0)
.onChanged(self.onChanged)
.onEnded { gesture in
self.onEnded(gesture, geo: geo)
}
)
.animation(.spring(response: 0.2, dampingFraction: 0.4, blendDuration: 1))
Spacer()
}
}
.width(size)
}
func onChanged(_ gesture: DragGesture.Value) {
if self.translation == .zero {
self.stuck = true
} else if self.stuck {
self.stuck = abs(self.translation.y) < stickyThreshold
}
self.translation = gesture.translation
}
func onEnded(_ gesture: DragGesture.Value, geo: GeometryProxy) {
self.translation = .zero
self.top = gesture.location.y <= geo.heightScaled(0.5)
}
}
struct TwoStateStickyDrag_Previews: PreviewProvider {
struct TwoStateStickyDrag_Harness: View {
var body: some View {
TwoStateStickyDrag().previewDevice(.iPhone_8)
}
}
static var previews: some View {
TwoStateStickyDrag_Harness()
}
}
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