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Native source code for CodeSlicing episode on advanced activity indicators - improved masking
//
// CircularActivityIndicatorAdvancedWithMaskDemoNative.swift
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright © 2021 Adam Fordyce. All rights reserved.
//
import SwiftUI
struct CircularActivityIndicatorAdvancedWithMaskDemoNative: View {
var body: some View {
let numSegments = 13
let fractionPerSegment = 1 / Double(numSegments)
let rotationPerSegment = Angle.degrees(360 * fractionPerSegment)
GeometryReader { (geo: GeometryProxy) in
ZStack {
Color.clear
ForEach(0..<numSegments) { index in
let rotation = rotationPerSegment * Double(index)
let scale = CGFloat(abs(cos(rotation.radians * 0.5)))
Circle()
.frame(width: geo.size.width * 0.15, height: geo.size.height * 0.15)
.scaleEffect(scale)
.offset(y: -geo.size.height * 0.35)
.rotationEffect(rotationPerSegment * Double(index))
}
}
}
.mask(
// .background(
CircularActivityMask(numSegments: numSegments, duration: 1, fadeFactor: 1.2))
}
}
private struct CircularActivityMask: View {
let numSegments: Int
let duration: Double
var fadeFactor: Double = 1
var body: some View {
SegmentArc(arcLength: .degrees(360 / Double(numSegments)))
.fill(Color.red)
.renderAsActivityIndicator(numSegments: numSegments, offset: 0, duration: duration, fadeFactor: fadeFactor)
}
}
private struct SegmentArc: Shape {
private let halfArcLength: Angle
init(arcLength: Angle) {
halfArcLength = arcLength * 0.5
}
func path(in rect: CGRect) -> Path {
Path { path in
let rectCenter = CGPoint(x: rect.midX, y: rect.midY)
path.move(to: rectCenter)
path.addArc(center: rectCenter, radius: rect.width * 0.5 ,
startAngle: .degrees(-90) - halfArcLength, endAngle: .degrees(-90) + halfArcLength,
clockwise: false)
}
}
}
private struct ActivityIndicatorModifier: ViewModifier {
private let numSegments: Int
private let offset: CGFloat
private let duration: Double
private let fadeFactor: Double
private let maintainOrientation: Bool
private let rotationPerSegment: Angle
private let delayPerSegment: Double
@State private var animating = false
init(numSegments: Int, offset: CGFloat, duration: Double, fadeFactor: Double = 1, maintainOrientation: Bool = false) {
self.numSegments = numSegments
self.offset = offset
self.duration = duration
self.fadeFactor = fadeFactor
self.maintainOrientation = maintainOrientation
let fractionPerSegment = 1 / Double(numSegments)
self.rotationPerSegment = .degrees(360 * fractionPerSegment)
self.delayPerSegment = duration * fractionPerSegment
}
func body(content: Content) -> some View {
ZStack {
ForEach(0..<numSegments) { index in
let rotation = rotationPerSegment * Double(index)
let delay = delayPerSegment * Double(index)
content
.rotationEffect(maintainOrientation ? -rotation : .degrees(0))
.offset(y: -offset)
.rotationEffect(rotation)
.opacity(animating ? 1 : 0)
.animation(Animation.linear(duration: 0.001).delay(delay))
.modifier(OpacityFadingModifier(fadeFactor: fadeFactor, animating: animating))
.animation(Animation.linear(duration: duration).repeatForever(autoreverses: false).delay(delay))
}
}
.onAppear {
animating = true
}
}
}
private extension View {
func renderAsActivityIndicator(numSegments: Int, offset: CGFloat, duration: Double, fadeFactor: Double = 1, maintainOrientation: Bool = false) -> some View {
modifier(ActivityIndicatorModifier(numSegments: numSegments, offset: offset, duration: duration, fadeFactor: fadeFactor, maintainOrientation: maintainOrientation))
}
}
private struct OpacityFadingModifier: AnimatableModifier {
private let fadeFactor: Double
var animatableData: Double
init(fadeFactor: Double = 1, animating: Bool) {
self.fadeFactor = fadeFactor
animatableData = animating ? 1 : 0
}
private var animatedOpacity: Double {
(fadeFactor - animatableData) / fadeFactor
}
func body(content: Content) -> some View {
content
.opacity(animatedOpacity)
.animation(nil)
}
}
struct CircularActivityIndicatorAdvancedWithMaskDemoNative_Previews: PreviewProvider {
struct CircularActivityIndicatorAdvancedWithMaskDemoNative_Harness: View {
var body: some View {
CircularActivityIndicatorAdvancedWithMaskDemoNative()
.frame(width: 300, height: 300)
}
}
static var previews: some View {
CircularActivityIndicatorAdvancedModifierDemo_Harness()
.previewDevice("iPhone 12 Pro Max")
.previewDisplayName("iPhone 12 Pro Max")
}
}
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