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Source code for CodeSlicing episode on advanced activity indicators - improved masking
//
// CircularActivityIndicatorAdvancedWithMaskDemo.swift
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright © 2021 Adam Fordyce. All rights reserved.
//
import PureSwiftUI
struct CircularActivityIndicatorAdvancedWithMaskDemo: View {
var body: some View {
let numSegments = 13
let fractionPerSegment = 1 / numSegments.asDouble
let rotationPerSegment = Angle.cycles(fractionPerSegment)
GeometryReader { (geo: GeometryProxy) in
ZStack {
Color.clear
ForEach(0..<numSegments) { index in
let rotation = rotationPerSegment * index
let scale = (rotation * 0.5).cos.abs.asCGFloat
Circle()
.frame(geo.sizeScaled(0.15))
.scale(scale)
.yOffset(-geo.heightScaled(0.35))
.rotate(rotationPerSegment * index)
}
}
}
.mask(
// .background(
CircularActivityMask(numSegments: numSegments, duration: 1, fadeFactor: 0.8))
}
}
private struct CircularActivityMask: View {
let numSegments: Int
let duration: Double
var fadeFactor: Double = 1
var body: some View {
SegmentArc(arcLength: .cycles(1 / numSegments.asDouble))
.fillColor(.red)
.renderAsActivityIndicator(numSegments: numSegments, offset: 0, duration: duration, fadeFactor: fadeFactor)
}
}
private struct SegmentArc: Shape {
private let halfArcLength: Angle
init(arcLength: Angle) {
halfArcLength = arcLength * 0.5
}
func path(in rect: CGRect) -> Path {
Path { path in
path.move(rect.center)
path.arc(rect.center, radius: rect.halfWidth, startAngle: .top - halfArcLength, endAngle: .top + halfArcLength)
}
}
}
private struct ActivityIndicatorModifier: ViewModifier {
let numSegments: Int
let offset: CGFloat
let duration: Double
let fadeFactor: Double
let rotationPerSegment: Angle
let delayPerSegment: Double
let maintainOrientation: Bool
@State private var animating = false
init(numSegments: Int, offset: CGFloat, duration: Double, fadeFactor: Double = 1, maintainOrientation: Bool = false) {
self.numSegments = numSegments
self.offset = offset
self.duration = duration
self.fadeFactor = fadeFactor
let fractionPerSegment = 1 / numSegments.asDouble
self.rotationPerSegment = Angle.cycles(fractionPerSegment)
self.delayPerSegment = duration * fractionPerSegment
self.maintainOrientation = maintainOrientation
}
func body(content: Content) -> some View {
ZStack {
ForEach(0..<numSegments) { index in
let rotation = rotationPerSegment * index
let segmentDelay = delayPerSegment * index.asDouble
content
.rotateIf(maintainOrientation, -rotation)
.yOffset(-offset)
.rotate(rotation)
.opacity(animating ? 1 : 0)
.animation(Animation.linear(duration: 0.01).delay(segmentDelay))
.modifier(OpacityFadingModifier(fadeFactor: fadeFactor, animating: animating))
.animation(Animation.linear(duration: duration).repeatForever(autoreverses: false).delay(segmentDelay))
}
}
.onAppear {
animating = true
}
}
}
private extension View {
func renderAsActivityIndicator(numSegments: Int, offset: CGFloat, duration: Double, fadeFactor: Double = 1, maintainOrientation: Bool = false) -> some View {
modifier(ActivityIndicatorModifier(numSegments: numSegments, offset: offset, duration: duration, fadeFactor: fadeFactor, maintainOrientation: maintainOrientation))
}
}
private struct OpacityFadingModifier: AnimatableModifier {
var animatableData: Double
private let fadeFactor: Double
init(fadeFactor: Double = 1, animating: Bool) {
animatableData = animating ? 1 : 0
self.fadeFactor = fadeFactor
}
private var animatedOpacity: Double {
(fadeFactor - animatableData) / fadeFactor
}
func body(content: Content) -> some View {
content
.opacity(animatedOpacity)
.animation(nil)
}
}
struct CircularActivityIndicatorAdvancedModifierDemo_Previews: PreviewProvider {
struct CircularActivityIndicatorAdvancedModifierDemo_Harness: View {
var body: some View {
CircularActivityIndicatorAdvancedWithMaskDemo()
.frame(300)
}
}
static var previews: some View {
CircularActivityIndicatorAdvancedModifierDemo_Harness()
.previewDevice(.iPhone_12_Pro_Max)
}
}
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