Created
September 2, 2012 18:20
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RPG Maker Plugin System
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# VX Ace Plugin System by CoderPuppy | |
module Plugins | |
@all = [] | |
def self.register(plugin) | |
@all << plugin | |
@all.uniq! | |
self | |
end | |
def self.enabled | |
@all.select &:enabled? | |
end | |
module Plugin | |
def self.extended(mod) | |
Plugins.register mod | |
mod.send :instance_variable_set, :@_cl_attrs, {} | |
end | |
def enable | |
enabled | |
@_cl_attrs.each do |name, a| | |
enable_attr name | |
end | |
@enabled = true | |
end | |
def disable | |
disabled | |
@_cl_attrs.each do |name, a| | |
disable_attr name | |
end | |
@enabled = false | |
end | |
def enabled? | |
@enabled | |
end | |
def toggle | |
if enabled? | |
disable | |
else | |
enable | |
end | |
end | |
def attr(cl, type, name, default = nil) | |
@_cl_attrs[name] = [ cl, type, name, default ] | |
hook_initialize(cl) do | |
instance_variable_set "@#{name}".to_sym, default | |
end | |
enable_attr name if @enabled | |
end | |
def hook(cl, method_name, &blk) | |
plugin = self | |
method_name = "#{method_name}".to_sym | |
cl.class_eval do | |
alias_method "#{method_name}_without_plugin_#{plugin.object_id}".to_sym, :initialize | |
define_method(method_name) do |*a, &b| | |
instance_exec *a, *([b].compact), &blk if plugin.enabled? | |
send "#{method_name}_without_plugin_#{plugin.object_id}".to_sym, *a, &b | |
end | |
end | |
end | |
def hook_initialize(cl, &blk) | |
hook cl, :initialize, &blk | |
end | |
alias :hook_init :hook_initialize | |
def enabled; end | |
def disabled; end | |
private | |
def enable_attr(name) | |
cl, type, name, default = @_cl_attrs[name] | |
cl.class_eval do | |
send "attr_#{type}", name | |
end | |
end | |
def disable_attr(name) | |
cl, type, name, default = @_cl_attrs[name] | |
cl.class_eval do | |
if %w[accessor writer].include? "#{type}" | |
undef_method "#{name}=".to_sym | |
end | |
if %w[accessor reader].include? "#{type}" | |
undef_method "#{name}".to_sym | |
end | |
end | |
end | |
end | |
mapper = proc do |name| | |
Plugin.send(:define_method, name) {|o|} | |
singleton_class.send(:define_method, name) do |*a, &b| | |
enabled.each { |plugin| plugin.send(name, *a, &b) } | |
self | |
end | |
end | |
hooker = proc do |cl, prefix, ms| | |
ms.each do |name| | |
mapper.call "#{prefix}_#{name}".to_sym | |
cl.instance_eval do | |
define_method "#{name}_hook" do |*a, &b| | |
Plugins.send "#{prefix}_#{name}", self | |
send "#{name}_without_hook".to_sym, *a, &b | |
end | |
alias_method "#{name}_without_hook".to_sym, "#{name}".to_sym | |
alias_method "#{name}".to_sym, "#{name}_hook".to_sym | |
end | |
end | |
end | |
hooker.call Game_System, :system, %w[initialize] | |
hooker.call Scene_Base, :scene, %w[initialize start post_start update pre_terminate terminate] | |
hooker.call Game_Map, :map, %w[initialize setup update refresh] | |
end | |
Plugin = Plugins::Plugin |
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