Created
February 20, 2013 22:02
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Part of a jruby game graphics library
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require 'set' | |
class Window | |
def initialize | |
@frame = javax.swing.JFrame.new | |
@frame.default_close_operation = javax.swing.WindowConstants.EXIT_ON_CLOSE | |
@input = Input.new(@frame) | |
end | |
def resize(w, h) | |
@frame.set_size w, h | |
self | |
end | |
def show | |
@frame.visible = true | |
self | |
end | |
def title(val = nil) | |
if val.is_a? String | |
@frame.title = val | |
self | |
else | |
@frame.title | |
end | |
end | |
alias :title= :title | |
end | |
class Input | |
include java.awt.event.KeyListener | |
CODES = { | |
} | |
def initialize(frame) | |
@frame = frame | |
@current = Set.new | |
@new = Set.new | |
frame.add_key_listener self | |
end | |
def update | |
@current = @new | |
@new = Set.new | |
end | |
def pressed?(code) | |
code = CODES[code] if code.is_a? Symbol | |
@current.include? code | |
end | |
def keyPressed(e) | |
@new.add e.keyCode | |
end | |
def keyReleased(e) | |
@new.delete e.keyCode | |
end | |
def keyTyped(e); end | |
end | |
$window = Window.new.title('Hello, Games!!!').resize(640, 480).show |
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