Skip to content

Instantly share code, notes, and snippets.

View CodyJasonBennett's full-sized avatar

Cody Bennett CodyJasonBennett

View GitHub Profile
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Math.md
Last active September 5, 2025 14:19
GLSL Math functions

Trigonometry

const float PI = 3.1415926535897932384626433832795;
const float PI_2 = 1.57079632679489661923;
const float PI_4 = 0.785398163397448309616;

float PHI = (1.0+sqrtf(5.0))/2.0;