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@CodySwannGT
Last active February 2, 2018 01:04
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alert("I WAS LOADED!!!");
setInterval(() => {
try {
var bi = FF.ns.battle.BattleInfo.getInstance();
bi.getEnemyParams = function() {
return bi._enemies.map(enemy => Object.assign(enemy, {
initHp: 1,
maxHp: 1,
params: enemy.params.map(param => Object.assign(param, {
atk: 1,
mdef: 1,
lv: 1,
acc: 1,
def: 1,
eva: 1,
exp: 1,
spd: 1,
maxHp: 1,
matk: 1,
dispName: "Gunner Technology",
mnd: 1
}))
}));
}
} catch (e) {
};
}, 1000);
setInterval(() => {
try {
var bi = FF.ns.battle.BattleInfo.getInstance();
bi.getBattleInitData = function() {
return Object.assign(bi._battleInitData, {
battle: Object.assign(bi._battleInitData.battle, {
initialAtbType: 2,
showTimerType: 1
})
});
}
} catch (e) {
};
}, 1000);
setInterval(() => {
try {
FF.ns.battle.ActorBase.prototype.getCastTime = function() {
return 0;
}
} catch (e) {};
}, 1000);
setInterval(() => {
try {
var bi = FF.ns.battle.BattleInfo.getInstance();
bi.getBuddyParams = function() {
return bi._battleInitData.battle.buddy.map(buddy => Object.assign(buddy, {
initHp: 99999,
maxHp: 99999,
soulStrikeGauge: 3500,
params: buddy.params.map(param => Object.assign(param, {
atk: 9999,
mdef: 9999,
level: 99,
acc: 9999,
def: 9999,
eva: 9999,
spd: 9999,
maxHp: 1,
matk: 9999,
dispName: "Gunner Technology",
mnd: 9999
})),
abilityId: "30151001",
abilities: buddy.abilities.map(ability => Object.assign(ability, {
options: Object.assign(ability.options, {
castTime: "0",
statusAilmentsId: "609"
})
}))
}));
}
} catch (e) {
};
}, 1000);
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