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@Constellation
Last active September 13, 2016 23:47
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MM
MotionMark + WebGL score on MacBook Pro 2012 (relatively old my laptop. Now performing the same experiment in the newer one)
Before running the set of the benchmark, we restart the machine. (So restart once for ToT and once for ToT w/ patch).
Everytime when running the benchmark, we reopen the Safari and clear the cache.
ToT
Score 426.76 -4.28% / +3.08% 432.02 -2.34% / +2.64% 405.21 -4.74% / +5.72%
Multiply 461.46 468.75 467.48
Canvas Arcs 690.94 690.34 705.29
Leaves 747.24 740.92 742.55
Paths 1390.47 1332.27 1338.03
Canvas Lines 4142.00 3824.66 3995.00
Focus 122.00 176.00 90.00
Images 52.47 50.40 50.69
Design 73.62 70.59 69.59
Suits 102.57 104.95 104.23
WebGL 3021.00 2820.56 2755.86
ToT w/ patch
Score 434.29 -6.02% / +4.73% 412.98 -4.39% / +6.99% 418.99 -5.56% / +4.33%
Multiply 467.80 471.33 458.48
Canvas Arcs 702.65 695.17 703.27
Leaves 733.35 710.09 716.06
Paths 1397.39 1361.21 1339.83
Canvas Lines 3927.00 4127.00 4623.00
Focus 141.00 100.00 118.00
Images 51.26 51.51 50.74
Design 70.44 68.92 70.36
Suits 108.45 103.71 105.76
WebGL 3268.00 2999.00 2616.76
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ToT w/ patch is ToT + the patch converting jsDynamicCast to jsCast in binding code mechanically.

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