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world.bricks.forEach(async (brick) => { // Finds all brick possible in the map. | |
if (brick.name == "Kill") { // Is the specific brick currently on named "Kill"? | |
brick.touching(debounce((p) => { | |
p.kill(); | |
}), 500) | |
} | |
}) |
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Game.assingRandomTeam = true; | |
Team1Spawn = world.spawns.find(spawn => spawn.name === "Team1") | |
Team2Spawn = world.spawns.find(spawn => spawn.name==="Team2") | |
Team1 = "Team 1 name here"; | |
Team2 = "Team 2 name here"; | |
Game.on("playerJoin", (player) => { | |
if (player.team.name == Team1){ | |
player.spawnPosition = Team1Spawn.position; |
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Game.on("playerJoin", (player) => { | |
player.on("initialSpawn", async () => { | |
let VAR = 10 | |
for (let i = 0; i < VAR; i++) { | |
player.topPrint(`Game starts in ${VAR - i} seconds.`) | |
console.log(VAR) | |
console.log(i) | |
await sleep(1000) | |
if (i == 9) { |
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Game.on("initialSpawn", (player) => { | |
let zombie = new Bot("Zombie") | |
let outfit = new Outfit(zombie) | |
.body("#0d9436") | |
.torso("#694813") | |
.rightLeg("#694813") |
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from bs4 import BeautifulSoup | |
import requests as r | |
import json | |
import re | |
def GetPost(url): # Get Post Text Title. | |
HTML1 = r.get(url).text |
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[ | |
{ | |
"compiler-option-raw": true, | |
"display-compile-command": "gcc prog.c", | |
"display-name": "gcc HEAD", | |
"language": "C", | |
"name": "gcc-head-c", | |
"provider": 0, | |
"runtime-option-raw": false, | |
"switches": [ |
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.flex-container, | |
.fp { | |
display: flex | |
} | |
.flex-container.flex-column, | |
.fp.flex-column { | |
flex-direction: column | |
} |
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iplogger.org | |
2no.co | |
iplogger.com | |
iplogger.ru | |
yip.su | |
iplogger.co | |
iplogger.info | |
ipgrabber.ru | |
iplis.ru | |
02ip.ru |
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// Sword Script by SmartLion | |
// Credit not required | |
// SemVer 1.0.1 | |
// Settings \\ | |
swordDamage = 10 // How much damage does the sword deal when clicked? | |
swordRange = 8 // How far can the sword hit players? | |
swordModelID = 2930 // The mesh of the sword from the store ID |
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let tool = new Tool("GUNTEST") | |
tool.model = 6929 | |
score = 0 | |
tool.on("activated", (p) => { | |
//console.log(p.username + " has clicked with the tool equipped!") | |
let brick = new Brick(new Vector3(0,0,0), new Vector3(0.5, 2.5, 0.5), "#f54242") | |
brick.visibility = 0.5 |