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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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}
},
{
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"sys ui-sync",
"sys complete"
]
}
},
{
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"sys complete"
]
}
},
{
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}
},
{
"templateId": "sequence_draining_kiss",
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}
},
{
"templateId": "sequence_drill_peck",
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}
},
{
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}
},
{
"templateId": "sequence_earthquake",
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]
}
},
{
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]
}
},
{
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]
}
},
{
"templateId": "sequence_fire_blast",
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}
},
{
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]
}
},
{
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}
},
{
"templateId": "sequence_flame_burst",
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]
}
},
{
"templateId": "sequence_flame_charge",
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]
}
},
{
"templateId": "sequence_flame_wheel",
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"sys complete",
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]
}
},
{
"templateId": "sequence_flamethrower",
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"sys complete"
]
}
},
{
"templateId": "sequence_flash_cannon",
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]
}
},
{
"templateId": "sequence_frost_breath_fast",
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"sys complete"
]
}
},
{
"templateId": "sequence_fury_cutter_fast",
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"sys complete"
]
}
},
{
"templateId": "sequence_giga_drain",
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]
}
},
{
"templateId": "sequence_gunk_shot",
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"sys complete"
]
}
},
{
"templateId": "sequence_heart_stamp",
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"sys complete"
]
}
},
{
"templateId": "sequence_heat_wave",
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"sys complete"
]
}
},
{
"templateId": "sequence_horn_attack",
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"sys complete"
]
}
},
{
"templateId": "sequence_hurricane",
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"sys complete"
]
}
},
{
"templateId": "sequence_hydro_pump",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_hydro_pump_blastoise",
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"wait 0.83",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_hyper_beam",
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"shake UpDown/0.5/0.5/2.0",
"wait 1.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_hyper_fang",
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"cam EnterBehindAttacker_ATKR_DFND_",
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"sfx attacker 158-0_hyper_fang",
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"cam CutFromDefender_ATKR_DFND_",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_ice_beam",
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"cam EnterFaceAttacker_ATKR_DFND_",
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"cam IceBeam_ATKR_DFND_",
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"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_ice_punch",
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"wait 0.75",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_ice_shard_fast",
"moveSequenceSettings": {
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"sfx attacker 420-0_ice_shard",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_icy_wind",
"moveSequenceSettings": {
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"cam DefaultAttack_ATKR_DFND_",
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"event",
"f2fvfx attacker icy_wind",
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"wait 0.8",
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"wait 0.2",
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"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_iron_head",
"moveSequenceSettings": {
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"cam EnterBehindAttacker_ATKR_DFND_",
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"anim attacker atk-move",
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"cam IronHead_ATKR_DFND_",
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"shake SideToSide/0.4/0.25/2.0",
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"reset_background attacker 0.0/0.0/0.0/0.75",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_karate_chop_fast",
"moveSequenceSettings": {
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"wait 0.25",
"f2fvfx defender karate_chop_fast",
"sfx attacker 002-0_karate_chop",
"wait 0.25",
"anim defender damageS01",
"shake UpDown/0.5/0.25/1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_leaf_blade",
"moveSequenceSettings": {
"sequence": [
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"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"cam PanToFaceDefender_ATKR_DFND_",
"sfx attacker 348-0_leaf_blade",
"wait 0.25",
"f2fvfx defender leaf_blade",
"wait 0.33",
"shake UpDown/0.25/0.25/0.5",
"anim defender damageS01",
"wait 0.33",
"shake UpDown/0.25/0.25/0.5",
"anim defender damageS01",
"wait 0.33",
"shake SideToSide/0.25/0.25/0.5",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_lick_fast",
"moveSequenceSettings": {
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"anim attacker atk-move",
"f2fvfx attacker lick_fast_slobber",
"f2fvfx defender lick_fast",
"sfx attacker 122-0_lick",
"wait 0.1",
"anim defender damageS01",
"wait 0.4",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_low_kick_fast",
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"anim attacker atk-move",
"sfx attacker 067-0_low_kick",
"spin attacker 0.25",
"wait 0.15",
"vfx attacker low_kick_fast",
"wait 0.1",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_low_sweep",
"moveSequenceSettings": {
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"vfx camera camera_horizontal_vignette_3s",
"anim attacker atk-move",
"event",
"vfx defender low_sweep",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"wait 0.75",
"anim defender damageS01",
"sfx attacker 490-0_low_sweep",
"shake SideToSide/0.25/1.5/0.5",
"wait 1.4",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_magnet_bomb",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"f2fvfx attacker magnet_bomb",
"sfx attacker 443-0_magnet_bomb",
"wait 1.0",
"cam PanToDefender_ATKR_DFND_",
"wait 0.6",
"anim defender damageS01",
"shake UpDown/1.0/0.5/2.0",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_mega_drain",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceDefender_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender mega_drain_hit_waist:Origin/Waist",
"f2fvfx attacker mega_drain",
"sfx attacker 072-0_mega_drain",
"wait 0.15",
"cam PanToAttacker_ATKR_DFND_",
"anim defender damageS01",
"wait 0.85",
"vfx attacker mega_drain_waist:Origin/Waist",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_megahorn",
"moveSequenceSettings": {
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"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.4",
"cam PanToDefender_ATKR_DFND_",
"anim attacker atk-move",
"vfx attacker megahorn_charge",
"sfx attacker 224-0_megahorn",
"event",
"f2fvfx attacker megahorn",
"wait 0.5",
"f2fvfx defender megahorn_hit",
"anim defender damageS01",
"shake UpDown/0.5/0.5/2.0",
"reset_background attacker 1.0/1.0/1.0/0.5",
"wait 0.9",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_metal_claw_fast",
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"sequence": [
"anim attacker atk-move",
"sfx attacker 232-0_metal_claw",
"wait 0.25",
"f2fvfx defender metal_claw_fast",
"wait 0.25",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_moonblast",
"moveSequenceSettings": {
"sequence": [
"background attacker 0.1/0.0/0.15/0.2",
"anim attacker atk-move",
"event",
"cam Moonblast_ATKR_DFND_",
"vfx attacker moonblast",
"sfx attacker 585-0_moonblast",
"wait 0.33",
"anim attacker atk-move",
"wait 0.66",
"vfx camera camera_horizontal_vignette_2s",
"f2fvfx attacker moonblast_projectile_emit",
"vfx defender moonblast_projectile_hit",
"wait 1.5",
"anim defender damageS01",
"wait 0.5",
"reset_background attacker 0.1/0.0/0.15/0.2",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_mud_bomb",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker mud_bomb",
"sfx attacker 426-0_mud_bomb",
"wait 0.2",
"cam FollowArcingProjectile_ATKR_DFND_",
"wait 0.8",
"shake UpDown/0.5/0.25/2.0",
"anim defender damageS01",
"vfx defender mud_bomb_hit",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_mud_shot_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker mud_shot_fast",
"sfx attacker 341-0_mud_shot",
"wait 0.25",
"vfx defender mud_shot_hit_fast",
"wait 0.1",
"shake UpDown/0.25/0.25/1.0",
"anim defender damageS01",
"wait 0.15",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_mud_slap_fast",
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"sequence": [
"anim attacker atk-move",
"vfx attacker mud_slap_fast_emit",
"wait 0.50",
"vfx defender mud_slap_fast_hit",
"anim defender damageS01",
"sfx attacker 341-0_mud_shot",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_night_slash",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.25/0.5",
"wait 0.4",
"anim attacker atk-move",
"event",
"vfx attacker night_slash_emit",
"vfx defender night_slash_hit",
"sfx attacker 400-0_night_slash",
"wait 0.42",
"cam PanToDefender_ATKR_DFND_",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.25/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_ominous_wind",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"background attacker 0.0/0.1/0.3/0.5",
"anim attacker atk-move",
"event",
"vfx camera ominous_wind_camera_wind",
"sfx attacker 466-0_ominous_wind",
"wait 1.0",
"f2fvfx defender ominous_wind_hit",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 0.0/0.1/0.3/0.5",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_parabolic_charge",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 1.0/0.9/0.6/0.5",
"anim attacker atk-move",
"vfx attacker parabolic_charge_waist:Origin/Waist",
"sfx attacker 570-0_parabolic_charge",
"event",
"cam ParabolicCharge_ATKR_DFND_",
"vfx attacker parabolic_charge",
"wait 0.33",
"f2fvfx attacker thunder_shock_fast",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/0.9/0.0",
"vfx defender parabolic_charge_hit_waist:Origin/Waist",
"wait 0.33",
"f2fvfx attacker parabolic_charge_hit",
"reset_background attacker 1.0/0.9/0.6/0.5",
"wait 2.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_peck_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"wait 0.3",
"f2fvfx defender peck_fast",
"sfx attacker 064-0_peck",
"wait 0.2",
"anim defender damageS01",
"sfx attacker 064-0_peck",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_petal_blizzard",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx camera petal_blizzard_camera",
"vfx defender petal_blizzard_hit",
"sfx attacker 572-0_petal_blizzard",
"wait 1.41",
"anim defender damageS01",
"wait 2.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_play_rough",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PlayRough_ATKR_DFND_",
"sfx attacker 583-0_play_rough",
"wait 0.45",
"vfx defender play_rough",
"wait 0.3",
"scale defender 0.0001",
"anim defender damageS01",
"wait 0.3",
"scale defender 1",
"wait 0.7",
"anim defender damageS01",
"wait 0.75",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_poison_fang",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PanToDefender_ATKR_DFND_",
"f2fvfx defender poison_fang",
"sfx attacker 305-0_poison_fang",
"wait 0.4",
"anim defender damageS01",
"reset_background attacker 0.6/0.0/1.0/0.0",
"silhouette defender 0.6/0.0/1.0/0.0",
"wait 0.25",
"reset_silhouette defender 0.6/0.0/1.0/0.0",
"wait 0.75",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_poison_jab_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker poison_jab_fast",
"vfx defender poison_jab_fast_hit",
"sfx attacker 398-0_poison_jab",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_poison_sting_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker poison_sting_fast_emit",
"wait 0.25",
"vfx defender poison_sting_fast_hit",
"anim defender damageS01",
"sfx attacker 305-0_poison_fang",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_pound_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"wait 0.1",
"f2fvfx defender pound_fast",
"wait 0.1",
"anim defender damageS01",
"sfx attacker 001-0_pound",
"shake UpDown/0.5/1.0",
"wait 0.2",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_power_gem",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker power_gem",
"sfx attacker 408-0_power_gem",
"wait 1.2",
"f2fvfx defender power_gem_hit",
"anim defender damageS01",
"wait 0.2",
"anim defender damageS01",
"wait 0.2",
"anim defender damageS01",
"wait 0.2",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_power_whip",
"moveSequenceSettings": {
"sequence": [
"cam PowerWhip_ATKR_DFND_",
"anim attacker atk-move",
"event",
"background attacker 0.2/0.8/0.0/0.0",
"silhouette attacker 0.0/0.0/0.0/0.0",
"silhouette defender 0.0/0.0/0.0/0.0",
"vfx defender power_whip",
"vfx camera camera_horizontal_vignette",
"sfx attacker 438-0_power_whip",
"wait 0.1",
"sfx attacker 030-0_horn_attack",
"wait 0.3",
"shake SideToSide/2.0/2.0/0.0",
"vfx defender power_whip_hit_waist:Origin/Waist",
"anim defender damageS01",
"sfx attacker 030-0_horn_attack",
"wait 0.4",
"anim defender damageS01",
"sfx attacker 030-0_horn_attack",
"wait 0.4",
"anim defender damageS01",
"wait 0.2",
"reset_background attacker 0.2/0.8/0.0/0.0",
"reset_silhouette attacker 0.0/0.0/0.0/0.0",
"reset_silhouette defender 0.0/0.0/0.0/0.0",
"wait 0.75",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_psybeam",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam PsybeamEnter_ATKR_DFND_",
"wait 0.15",
"anim attacker atk-move",
"event",
"f2fvfx attacker psybeam",
"sfx attacker 060-0_psybeam",
"wait 0.25",
"cam PanToDefender_ATKR_DFND_",
"vfx camera psybeam_camera_psychic_circles",
"wait 0.25",
"f2fvfx defender psybeam_hit",
"anim defender damageS01",
"shake SideToSide/1.5/0.5/0.25",
"wait 0.8",
"shake SideToSide/1.5/0.5/0.25",
"wait 0.5",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_psychic",
"moveSequenceSettings": {
"sequence": [
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker psychic_emit",
"vfx defender psychic_hit",
"sfx attacker 094-0_psychic",
"wait 0.35",
"cam EnterFaceDefender_ATKR_DFND_",
"vfx camera psychic_camera",
"wait 1.0",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_psycho_cut_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker psycho_cut_fast_emit",
"vfx defender psycho_cut_fast_hit",
"sfx attacker 427-0_psycho_cut",
"wait 0.25",
"anim defender damageS01",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_psyshock",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker psyshock_emit",
"vfx defender psyshock_hit",
"sfx attacker 473-0_psyshock",
"wait 0.5",
"cam Psyshock_ATKR_DFND_",
"wait 1.0",
"anim defender damageS01",
"shake UpDown/0.5/1.0/01.0",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_psystrike",
"moveSequenceSettings": {
"sequence": [
"cam Psystrike_ATKR_DFND_",
"background attacker 0.8/0.8/0.8/0.0",
"wait 0.5",
"anim attacker atk-move",
"event",
"vfx attacker psystrike_emit",
"vfx defender psystrike_hit",
"f2fvfx defender psystrike_projectile",
"sfx attacker 540-0_psystrike",
"wait 3.0",
"anim defender damageS01",
"wait 1.0",
"reset_background attacker 0.8/0.8/0.8/0.0",
"wait 0.8",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_quick_attack_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker quick_attack_fast_emit",
"vfx defender quick_attack_fast_hit",
"sfx attacker 098-0_quick_attack",
"wait 0.5",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_razor_leaf_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker razor_leaf_fast",
"sfx attacker 075-0_razor_leaf",
"wait 0.5",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_rest",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker rest",
"sfx attacker 156-0_rest",
"wait 2.0",
"cam CutFromAttacker_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_rock_slide",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender rock_slide",
"sfx attacker 157-0_rock_slide",
"wait 0.75",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_rock_smash_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker tackle_fast",
"wait 0.25",
"vfx defender rock_smash_fast",
"anim defender damageS01",
"sfx attacker 280-0_brick_break",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_rock_throw_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker rock_throw_fast_emit",
"vfx defender rock_throw_fast_hit",
"wait 0.25",
"sfx attacker 088-0_rock_throw",
"wait 0.25",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_rock_tomb",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"sfx attacker 317-0_rock_tomb",
"wait 0.5",
"vfx defender rock_tomb",
"cam PanToFaceDefender_ATKR_DFND_",
"wait 1.0",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_scald",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.5",
"anim attacker atk-move",
"event",
"f2fvfx attacker scald",
"sfx attacker 503-0_scald",
"wait 0.25",
"cam CutToFaceDefender_ATKR_DFND_",
"vfx defender hydro_pump_hit",
"background attacker 1.0/0.0/0.0/0.8",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.66",
"reset_background attacker 1.0/0.0/0.0/0.8",
"wait 0.7",
"reset_silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_scald_blastoise",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.5",
"anim attacker atk-move",
"event",
"vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC",
"vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC",
"f2fvfx attacker scald_double_beam",
"sfx attacker 503-0_scald",
"wait 0.25",
"cam CutToFaceDefender_ATKR_DFND_",
"vfx defender hydro_pump_hit",
"background attacker 1.0/0.0/0.0/0.8",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.66",
"reset_background attacker 1.0/0.0/0.0/0.8",
"wait 0.7",
"reset_silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_scratch_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx defender scratch_fast",
"sfx attacker 010-0_scratch",
"wait 0.25",
"anim defender damageS01",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_seed_bomb",
"moveSequenceSettings": {
"sequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam SeedBombEnter_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker seed_bomb",
"sfx attacker 402-0_seed_bomb",
"wait 0.3",
"cam PanToDefender_ATKR_DFND_",
"wait 0.3",
"anim defender damageS01",
"wait 0.12",
"anim defender damageS01",
"wait 0.12",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_seq_ding",
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"sys complete"
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},
{
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"sys complete"
]
}
},
{
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"sys defender_poof",
"sys faintvfx",
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"sys complete"
]
}
},
{
"templateId": "sequence_seq_intro",
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"sys complete"
]
}
},
{
"templateId": "sequence_seq_outro",
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"sys complete"
]
}
},
{
"templateId": "sequence_seq_return",
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"silhouette attacker 3.0/3.0/3.0/0.0",
"wait 0.01",
"scale attacker 0.0/3",
"wait 0.66",
"sys complete"
]
}
},
{
"templateId": "sequence_shadow_ball",
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"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
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"anim attacker atk-move",
"vfx attacker shadow_ball_emit",
"vfx defender shadow_ball_hit",
"sfx attacker 247-0_shadow_ball",
"wait 1.25",
"cam PanToDefender_ATKR_DFND_",
"wait 0.5",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_shadow_claw_fast",
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"anim attacker atk-move",
"f2fvfx defender shadow_claw_fast",
"sfx attacker 421-0_shadow_claw",
"wait 0.4",
"anim defender damageS01",
"wait 0.1",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_shadow_punch",
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"vfx camera camera_horizontal_vignette_1s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.25",
"silhouette attacker 0.0/0.0/0.0/0.0",
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"event",
"sfx attacker 325-0_shadow_punch",
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"f2fvfx defender shadow_punch",
"wait 0.3",
"cam PunchHit_ATKR_DFND_",
"wait 0.15",
"anim defender damageS01",
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"reset_background attacker 0.0/0.0/0.0/0.25",
"reset_silhouette attacker 0.0/0.0/0.0/0.0",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_shadow_sneak",
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"sequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
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"shake UpDown/0.75/1.0/1.0",
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"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
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"sys complete"
]
}
},
{
"templateId": "sequence_signal_beam",
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"vfx camera camera_horizontal_vignette_4s",
"cam DefaultAttack_ATKR_DFND_",
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"sys ui-sync",
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]
}
},
{
"templateId": "sequence_sludge",
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"cam DefaultAttack_ATKR_DFND_",
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"anim defender damageS01",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_sludge_bomb",
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"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
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"sfx attacker 188-0_sludge_bomb",
"wait 0.2",
"cam FollowArcingProjectile_ATKR_DFND_",
"wait 0.8",
"shake UpDown/0.5/0.25/2.0",
"anim defender damageS01",
"vfx defender sludge_bomb_hit",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_sludge_wave",
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"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
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"event",
"vfx attacker sludge_wave_ground",
"f2fvfx attacker sludge_wave_projectile",
"sfx attacker 482-0_sludge_wave",
"wait 0.2",
"cam PanToFaceDefender_ATKR_DFND_",
"wait 1.0",
"f2fvfx defender sludge_wave_projectile_hit",
"vfx defender sludge_wave_hit",
"anim defender damageS01",
"wait 0.5",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_solar_beam",
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"vfx camera camera_horizontal_vignette_2s",
"cam SolarBeamEnter_ATKR_DFND_",
"background attacker 1.0/0.95/0.8/0.5",
"anim attacker atk-move",
"event",
"vfx attacker solar_beam_charge_waist:Origin/Waist",
"sfx attacker 076-0_solar_beam",
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"vfx attacker solar_beam_charge",
"wait 0.85",
"cam SolarBeam_ATKR_DFND_",
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"vfx defender solar_beam_hit",
"sfx attacker 076-1_solar_beam",
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"shake UpDown/0.75/1.0/1.0",
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"shake UpDown/0.75/2.0/0.5",
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"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_spark_fast",
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"vfx defender spark_hit_waist_fast:Origin/Waist",
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]
}
},
{
"templateId": "sequence_splash_fast",
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]
}
},
{
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]
}
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{
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{
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]
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{
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]
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{
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"vfx camera camera_speed_lines",
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"unhide defender",
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]
}
},
{
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]
}
},
{
"templateId": "sequence_swift",
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"cam DefaultAttack_ATKR_DFND_",
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"f2fvfx attacker swift_emit",
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"anim defender damageS01",
"shake SideToSide/0.25/0.5/1.0",
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"sys ui-sync",
"sys complete"
]
}
},
{
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"f2fvfx defender tackle_fast_hit",
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"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_thunder",
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"cam Thunder_ATKR_DFND_",
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"reset_background attacker 1.0/1.0/0.9/0.0",
"wait 1.7",
"sys ui-sync",
"sys complete"
]
}
},
{
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"event",
"sfx attacker 009-0_thunder_punch",
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"f2fvfx defender thunder_punch",
"wait 0.85",
"cam PunchHit_ATKR_DFND_",
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"anim defender damageS01",
"vfx camera camera_electric",
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"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_thunder_shock_fast",
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]
}
},
{
"templateId": "sequence_thunderbolt",
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"f2fvfx attacker thunderbolt",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_twister",
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"sequence": [
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"cam EnterBehindAttackerFarAway_ATKR_DFND_",
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"cam FaceDefenderZoomOut_ATKR_DFND_",
"vfx defender twister",
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"spin defender 1.0",
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"wait 0.33",
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"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_vice_grip",
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"sequence": [
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"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam ViceGrip",
"vfx defender vice_grip",
"wait 0.3",
"sfx attacker 011-0_vice_grip",
"wait 0.25",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_vine_whip_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker vine_whip_fast_emit",
"vfx defender vine_whip_fast_hit",
"sfx attacker 022-0_vine_whip",
"wait 0.3",
"anim defender damageS01",
"wait 0.2",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_water_gun_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker water_gun_fast",
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"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_water_gun_fast_blastoise",
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"f2fvfx attacker water_gun_fast_double_beam_emit",
"vfx defender water_gun_fast_double_beam hit",
"sfx attacker 055-0_water_gun",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_water_pulse",
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"cam WaterPulseEnter_ATKR_DFND_",
"wait 0.5",
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"wait 0.25",
"background attacker 0.0/0.25/1.0/0.5",
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"cam PanToFaceDefender_ATKR_DFND_",
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"f2fvfx defender water_pulse_hit",
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"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_wing_attack_fast",
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"f2fvfx defender wing_attack_fast",
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"sys ui-sync",
"sys complete"
]
}
},
{
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"cam DefaultAttack_ATKR_DFND_",
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"sys ui-sync",
"sys complete"
]
}
},
{
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"cam DefaultAttack_ATKR_DFND_",
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"sfx attacker 035-1_wrap",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_wrap_pink",
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"cam DefaultAttack_ATKR_DFND_",
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"anim defender damageS01",
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"wait 0.06",
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"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_x_scissor",
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"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PanToDefender_ATKR_DFND_",
"sfx attacker 404-0_x_scissor",
"background attacker 0.0/0.0/0.0/0.5",
"wait 0.25",
"f2fvfx defender x_scissor",
"wait 0.25",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}
},
{
"templateId": "sequence_zen_headbutt_fast",
"moveSequenceSettings": {
"sequence": [
"anim attacker atk-move",
"f2fvfx attacker zen_headbutt_fast_emit",
"wait 0.40",
"vfx defender zen_headbutt_fast_hit",
"anim defender damageS01",
"sfx attacker 442-0_iron_head",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
}
],
"timestampMs": "1469830490245"
}
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