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@CountParadox
Created September 27, 2022 01:26
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This boards been a pain in the ass
ymdk yd60mq vial kle
http://www.keyboard-layout-editor.com/#/gists/a365ba6b0d51de985394fc2a8ace7e2f
@CountParadox
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vial rules.mk

VIA_ENABLE = yes
LTO_ENABLE = yes
VIAL_ENABLE = yes
QMK_SETTINGS = no
TAP_DANCE_ENABLE = no
COMBO_ENABLE = no

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vial keymap.c

/* Copyright 2020 rbange https://github.com/rbange
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT_all(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS, KC_GRV,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
        KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_DEL,
        KC_LCTL, KC_LGUI, KC_LALT,                   MO(1),   KC_SPC,  MO(1),                     KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),

	[1] = LAYOUT_all(
        RESET,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_TRNS, KC_DEL,
        KC_TRNS, RGB_TOG, KC_UP,   RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC,  BL_TOGG, BL_INC,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
    ),

    [2] = LAYOUT_all(
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
    ),

     [3] = LAYOUT_all(
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
    ),

};

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vial config.h

/* Vial configuration */
#define VIAL_KEYBOARD_UID {0x99, 0x73, 0xEF, 0xAB, 0x11, 0x33, 0xA0, 0xC4}
#define VIAL_UNLOCK_COMBO_ROWS { 0, 1 }
#define VIAL_UNLOCK_COMBO_COLS { 0, 1 }


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yd60mq config.h

#pragma once

#include "config_common.h"

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15

/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, F7, B5, B4, D7, D6, B3, B2 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* number of backlight levels */
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 5
#endif

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* prevent stuck modifiers */

#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
// RGBLED_NUM is defined in revisions

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yd60mq qmk info.json

{
    "keyboard_name": "YD60MQ",
    "maintainer": "VK2EVA",
    "usb": {
        "vid": "0x594D",
        "pid": "0x604D"
    },
    "url": "",
    "layouts": {
        "LAYOUT_all": {
            "layout": [
                { "matrix": [0, 0], "x": 0.0, "y": 0.0 },
                { "matrix": [0, 1], "x": 1.0, "y": 0.0 },
                { "matrix": [0, 2], "x": 2.0, "y": 0.0 },
                { "matrix": [0, 3], "x": 3.0, "y": 0.0 },
                { "matrix": [0, 4], "x": 4.0, "y": 0.0 },
                { "matrix": [0, 5], "x": 5.0, "y": 0.0 },
                { "matrix": [0, 6], "x": 6.0, "y": 0.0 },
                { "matrix": [0, 7], "x": 7.0, "y": 0.0 },
                { "matrix": [0, 8], "x": 8.0, "y": 0.0 },
                { "matrix": [0, 9], "x": 9.0, "y": 0.0 },
                { "matrix": [0, 10], "x": 10.0, "y": 0.0 },
                { "matrix": [0, 11], "x": 11.0, "y": 0.0 },
                { "matrix": [0, 12], "x": 12.0, "y": 0.0 },
                { "matrix": [0, 13], "w": 2.0, "x": 13.0, "y": 0.0 },
                { "matrix": [1, 0], "w": 1.5, "x": 0.0, "y": 1.0 },
                { "matrix": [1, 1], "x": 1.5, "y": 1.0 },
                { "matrix": [1, 2], "x": 2.5, "y": 1.0 },
                { "matrix": [1, 3], "x": 3.5, "y": 1.0 },
                { "matrix": [1, 4], "x": 4.5, "y": 1.0 },
                { "matrix": [1, 5], "x": 5.5, "y": 1.0 },
                { "matrix": [1, 6], "x": 6.5, "y": 1.0 },
                { "matrix": [1, 7], "x": 7.5, "y": 1.0 },
                { "matrix": [1, 8], "x": 8.5, "y": 1.0 },
                { "matrix": [1, 9], "x": 9.5, "y": 1.0 },
                { "matrix": [1, 10], "x": 10.5, "y": 1.0 },
                { "matrix": [1, 11], "x": 11.5, "y": 1.0 },
                { "matrix": [1, 12], "x": 12.5, "y": 1.0 },
                { "matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1.0 },
                { "matrix": [2, 0], "w": 1.75, "x": 0.0, "y": 2.0 },
                { "matrix": [2, 1], "x": 1.75, "y": 2.0 },
                { "matrix": [2, 2], "x": 2.75, "y": 2.0 },
                { "matrix": [2, 3], "x": 3.75, "y": 2.0 },
                { "matrix": [2, 4], "x": 4.75, "y": 2.0 },
                { "matrix": [2, 5], "x": 5.75, "y": 2.0 },
                { "matrix": [2, 6], "x": 6.75, "y": 2.0 },
                { "matrix": [2, 7], "x": 7.75, "y": 2.0 },
                { "matrix": [2, 8], "x": 8.75, "y": 2.0 },
                { "matrix": [2, 9], "x": 9.75, "y": 2.0 },
                { "matrix": [2, 10], "x": 10.75, "y": 2.0 },
                { "matrix": [2, 11], "x": 11.75, "y": 2.0 },
                { "matrix": [2, 13], "w": 2.25, "x": 12.75, "y": 2.0 },
                { "matrix": [3, 0], "w": 2.0, "x": 0.0, "y": 3.0 },
                { "matrix": [3, 2], "x": 2.0, "y": 3.0 },
                { "matrix": [3, 3], "x": 3.0, "y": 3.0 },
                { "matrix": [3, 4], "x": 4.0, "y": 3.0 },
                { "matrix": [3, 5], "x": 5.0, "y": 3.0 },
                { "matrix": [3, 6], "x": 6.0, "y": 3.0 },
                { "matrix": [3, 7], "x": 7.0, "y": 3.0 },
                { "matrix": [3, 8], "x": 8.0, "y": 3.0 },
                { "matrix": [3, 9], "x": 9.0, "y": 3.0 },
                { "matrix": [3, 10], "x": 10.0, "y": 3.0 },
                { "matrix": [3, 11], "x": 11.0, "y": 3.0 },
                { "matrix": [3, 12], "x": 12.0, "y": 3.0 },
                { "matrix": [3, 13], "x": 13.0, "y": 3.0 },
                { "matrix": [3, 14], "x": 14.0, "y": 3.0 },
                { "matrix": [4, 0], "w": 1.25, "x": 0.0, "y": 4.0 },
                { "matrix": [4, 1], "w": 1.25, "x": 1.25, "y": 4.0 },
                { "matrix": [4, 2], "w": 1.25, "x": 2.5, "y": 4.0 },
                { "matrix": [4, 7], "w": 6.25, "x": 3.75, "y": 4.0 },
                { "matrix": [4, 9], "x": 10.0, "y": 4.0 },
                { "matrix": [4, 10], "x": 11.0, "y": 4.0 },
                { "matrix": [4, 11], "x": 12.0, "y": 4.0 },
                { "matrix": [4, 12], "x": 13.0, "y": 4.0 },
                { "matrix": [4, 13], "x": 14.0, "y": 4.0 }
            ]
        }
    }
}

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Apparently this is the pinout of the additional pins on the board
image

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